Oblivion

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Created by

sinkpoint

Uploaded by

sinkpoint

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About this mod

Animation replacements for hand-to-hand animations.

Permissions and credits
Sinkpoint's Martial Arts Animation Replacer
http://www.sinkpoint.com/oblivion/




Sinkpoint's Martial Arts Animation Replacer

Install:

Extract to the Oblivion/Data directory.

If you want to try the 1st person animations, copy the files in the
Sinkpoint_1stperson folder to meshes/characters/_1stperson/

Be warned that they are currently problematic and will exhibit mesh
clipping.



Description:

This mod aims to improve hand-to-hand animations.

Animations replaced:

Right and left hooks
stationary power attack -> hard cross
forward power attack -> advancing side kick
backward power attack -> spinning low sweep.
blocking
block attack -> flying left elbow
stationary power skill -> strong back fist.
forward power attack skill -> flying spining back kick

*Note
armors with leg meshes will be needed to see legs in 1st person view.
If default views are preferred, remove the corresponding .kf files in Data/meshes/characters/_1stperson




Version History

1.0

- Redone all 1st person animations. Problem with mesh clipping should be fixed.
- All handtohand animations are now replaced.

0.2

- All stances are more squared, eliminating problem with shoulder
mesh distortion.

- Animations tweaked, no more sliding feet and position jumping.
- Added new animation for block attack-> flying left elbow
- Tweaked strong back fist animation to be more dynamic.
- Tweaked timing on left hook to be a little faster.
- Tweaked forward jumping distance for flying spinning back kick.
- 1st person animations are now not installed by default.


0.1

first release. Added these animations:

Right and left hooks
stationary power attack -> hard cross
forward power attack -> advancing side kick
blocking
block attack -> strong back fist.
stationary power skill -> strong back fist.
forward power attack skill -> advancing spining back kick