A high detail, high quality Shivering Isles world map. Features all terrain details and is done in the same style as my \'SpewBoy\'s Cyrodiil Map\'.
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod is a texture replacement for the Shivering Isles world map. It is the second map I have made for SI and it replaces my first, so my first map is not at all needed.
The aim of this map is to replicate the same style I used for my Cyrodiil map. Unlike my previous map, this one is not blurry and is much clearer and more accurate.
It is again, based off the original map and has been sharpened so it will look clearer if used with the default map resolution (i.e. not using something like DarNified UI). Of course, it will look even better if you are using Darnified UI.
If you have any problems, questions or suggestions, just email me. If you would like permission to use this in your mod or work just email me and ask for permission.
- Installation -
Extract to your data directory and play! Use OBMM and archive invalidation if necessary.