About this mod
This mod edits the Enchanted Chest in the Arch-Mage\'s room, to lower the waiting time from one week, to one day. It also adds the ability to put in Nirnroots. (And weapons with the additional update)
- Permissions and credits
(I'm sorry if someone has made this already, I thought of it on my own today, and searched for any mods to the Enchanted Chest. However all I came up with was burntogold's, "Archmage Enchanted Chest for Shivering Isles" mod... I didn't look too much into it, so I dont know if it changed the time, too)
UPDATE:
I added a WEAPONS version as an update. If you'd like to be able to use this chest with weapons, then you may download the new WEAPONS version. To install, just replace the other *.esp file.
~Version history~
1.1)Fixed a typo in the *.esp file name, and fixed an issue in the script.
1.0)The base build.
~WEAPONS update version history~
1.0)Base version.
~Information~
What this mod does is shorten the time that you must wait to re-use the "Enchanted Chest" in the Arch-Mage's room, after completeing the Mage's Guild quest. Instead of needing to wait one week, it's now shortened to one DAY. Meaning you just have to wait an extra day (Instead of 7), before putting another item in. However, be warned. This also means you only have an extra day to retrieve your item. This will be looked into in future releases.
It also allows you to put in Nirnroots, in case you don't want to go running around on some loony mission to gather stupid plants only to get a disappointment of a weak potion.
~How to Install~
Put the "ASJ_Enchanted_Chest_Upgrade.esp" into your Oblivion>Data folder. Then start up the launcher, go into "Data Files", and click the empty box next to "ASJ_Enchanted_Chest_Upgrade.esp".
~Mod incompatibilities~
"Archmage Enchanted Chest for Shivering Isles" (By burntogold) might have some issues, considering both, that mod, and this one, should edit the script. A fix might come in later versions.
~Known Bugs~
None for now.
If you find any, please report them, and I'll attempt to fix the issue.
~Credits~
Gleech (Me) for making the mod.
Makers of CS.
Bethesda (For Oblivion).
tesnexus (For hosting it).