About this mod
You'll find cosy Lakeside Home on the Black Road west of Chorrol, close to the border, located at a small pond with rowing boat and pier.
New in version 2 - 2.1 - various crafting facilities, see description. Optional sheep can be bought at Roxey Inn.
- Permissions and credits
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Translations
- German
- Mirrors
- Donations
The house, in Chorrol-style, is furnished with middle- and upper class furniture. It includes a combined livingroom-and-bedroom, kitchen and diningroom and additionally a basement with twinbedded guestroom/study and storage space.
The house is lore-friendly and companion-friendly, is fully path-gridded and has persistant beds and chairs that companions can use. The mod also includes 40 no-respawn-containers (many of them 'mini-barrels') in the main cottage and 53 non-respawn-containers in the basement.
You can purchase Lakeside Home at Northern Goods and Trade in Chorrol.
New in ver 2.1:
Optional sheep! You can buy up to 6 sheep and lambs for Lakeside home at *Roxey Inn*. Shear your sheep and use the wool for yarn production with the crafting facilities in Lakeside home!
If you are interested in crafting and farm animals, I recommend that you also use the "Useful farm animals" mod by me and Lycanthrops. These farm animals also for sale at Roxey Inn, which is why also the sheep are for sale there.
Special Features - ver 2
With version 2, a range of crafting facilities has been incorporated in Lakeside Home. You will find a crafting manual on each floor of the house. From the manual:
Smelter - In the smelter, located behind the cottage, you convert silver and gold nuggets to ingots. You can also melt silver items like urns, vases, spoons in order to get ingots and metal items like callipers, mugs, shears, tankards to get scrap metal. Simply put the nuggets or items in the smelter.
Five pieces of scrap metal can be converted to an iron ingot.
You can also make iron ingots from iron ore, which you can buy at Northern Goods And Trade in Chorrol.
Use the bellows to light/extinguish the fire and to determine what you intend to produce.
Crafting Jewelry - Use the small hammer (activator) on the red cloth on the basement workbench to craft your own jewelry. You will need gold or silver ingots in order to do so.
Enhancing Jewelry - Use the small tongs (container) on the red cloth on the basement workbench to enhance your jewelry with gems. You will need gold or silver jewelry and appropriate gems (rubies, sapphires, emeralds or diamonds) in order to do so. Put one gem and one piece of jewelry in the container. Close the container and re-open it - your enhanced jewelry is ready!
Note that you can not make silver diamond jewelry and that you cannot make any jewelry using flawed gems.
Tanning - At the Tanning Rack in the backyard you can craft leather of your bear- lion- or wolf pelts.
Leather Armor - After you have converted pelts into leather, you can create your own leather armor. Activate the leather gauntlets on the basement workbench in order to do this.
Lockpicks - You can make your own lockpicks from scrap metal. Activate the lockpick on the red cloth on the basement workbench.
Repair - You can repair your armor at the anvil by the pond.
Armor Smithing - The trader at Northern Goods And Trade in Chorrol will sell you steel and iron ingots. You can use them to forge your own steel- or iron armor. In order to create armor, activate the steel gauntlets on the backyard anvil.
Weapon Smithing - The trader at Northern Goods And Trade in Chorrol will sell you steel and iron ingots that you can use to make your own steel- or iron weapons. If you additionally have silver ingots, you can also make silver weapons. In order to make weapons, activate the sword at the backyard smeltoven.
Spinning - Use the Spinning Wheel to spin your own yarn. Wool can be found in two containers in the basement, and you can buy additional wool from the trader at Northern Goods And Trade in Chorrol. Note that only Lakeside wool can be used.
Weaving - Use the loom in the basement to weave you own bolts of cloth. Note that you will need yarn for this purpose.
Sewing - There is a Sewing Chest in the same room as the loom. You can use it to make your own outfits. Note that you will need bolts of cloth for this purpose.
Baking - You can bake your own bread in the kitchen. Note that you will need flour for this purpose (and further ingredients if you want to bake other than common bread). In order to bake, activate the bread tin at the oven. The bread loaves will show up in the oven, and once they are ready, you can take them.
Cooking - You can make your own soups and stews with beneficial effects in the cooking pot at the kitchen fireplace. Note that you will need the appropriate ingredients for this purpose.
Coffee - You can make your own coffee in the kitchen. There is a coffee pot placed on the bench.
Alchemy - Activate the mortar on the alchemy station in the basement in order to brew your own potions.
Others:
- You can light and extinguish the fires by activating the watering cans next to the fire places.
- You can pour yourself a bottle of wine or beer from the kegs in the basement.
- In order to give your companions additional instructions, give them a companion key or amulet from the Companion chest in the basement bedroom. The chest will respawn over time. (Note that there is a special add-on for Companion Vilja, which will considerably extend what she can do in Lakeside Home).
- There is a trashbin available in the basement.
- There is a small altar on the second floor. Use it to cure yourself from illnesses.
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Lakeside Home COBL-addon.
For Lakeside Home ver 2
Requirements: Lakeside Home, COBL.esm
The following things have been incorporated:
- The Luggage - is located in the basement bedroom, at one of the room dividers, but is only available if you have found the original Luggage in Anvil.
- Alchemy sorter - is located in the basement bedroom, at the alchemy desk.
- Dinnerplate is placed on the dinnertable in the diningroom.
- One of the kegs in the basement will give water if you are using a survival mod.
- In the basement, you will also find a "converter" to convert COBL iron ingots to Lakeside iron ingots, which you can use for crafting weapons and armor.
I have choosen to make a COBL-add-on instead of a full COBL-version. My main reason for this is that I tend to continue to tinker on and improve my mods, and then I don't want to have to alter two esps. Obviously, the add-on has to load AFTER Lakeside home, else many of the COBL-functions won't work.
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VILJA IN LAKESIDE HOME
Version: 1.0
Requirements:
Oblivion
Companion Vilja ver 3.0.1 or higher
Lakeside Home ver 2.0 or higher
If you are using my Lakeside Home and have Companion Vilja by me and CDCooley in tow, you might want to use this add-on. It adds new dialog to Vilja - dialog that will only be available while you are in the neighborhood of Lakeside Home - and it also gives her a number of new things to do while you are staying in the cottage. Among other things, she will take up painting, and if you let her paint ever so often, she will now and then actually complete a new painting that she will be happy to decorate the cottage with. She will also swim in the pond, bring you a bottle of beer, take care of your garden, go shopping and actually return home with some goods. She will also from time to time surprise you by doing something unexpected, maybe bake you a loaf of bread...
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Note: If you are using this mod together with Battlehorn DLC, Lakeside Home should load *ahead* of Battlehorn in order to avoid a tear in the landscape.
If you are using this mod together with Tona's Mod store, Lakeside should load before Tona's store. If you are cautious of how it will look with the two mods togheter, take a look at this screenshot by DarkNinja13 before you make up your mind.