About this mod
Pick up and move around dead bodies with telekinesis!
- Requirements
- Permissions and credits
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This mod lets you pick up and move around dead things similarly to the way telekinesis spells work, though it does not actually use the telekinesis magic effect.
When you load the mod, you'll get a lesser power called 'Corpse Carry'. Cast it on a corpse and you'll be able to move it around as you would move an item with a normal telekinesis spell.
As with telekinesis, the attack key moves it away from you and the block key moves it towards you. Pushing both at once will drop the body. Unfortunately, you cannot fling them around by dropping them while moving them away from you like you can with regular telekinesis.
Caveats
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The bodies still have collision, but due to the way it moves them around, they will go through walls and the ground and whatever else with little effort. Not really a big deal, though.
If you force a body through the ground, however, it may cease floating and fall into the void. You can pull it back up above ground by pointing your view upwards, though you may have to wait a few seconds for it to float back up.
There are -no limits- on how far or how close you push/pull the body. You can push it three cells over or pull it until it's behind you, if you like. Use your best judgment.
Important:
Occasionally, when you pick up a corpse with it, the corpse will... flip out, for lack of a better word. This usually manifests as the corpse spinning faster and faster while stretching out. If this happens, you must drop it as quickly as you can, otherwise it will eventually stretch out over several cells and block most of your screen. It is not something that happens randomly each time you pick a corpse up; that is to say, any corpse that does this will always do this, from the first time you try to pick it up.
It is not an issue with the mod, but with the engine itself.
Other oddities may occur when picking up corpses that can separate, such as skeletons. Parts of the body may float upwards constantly until you drop the corpse.
It is still possible to move both of these types of corpses around, however you will have to do so a little bit at a time.
Requirements
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- Oblivion Script Extender (http://obse.silverlock.org/)
Changelog
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1.2 - Fixed control enabling delay I broke in 1.1
1.1 - Fixed telekinesis shader removal
1.0 - Initial release