Changes the names of the goblin tribal totems have unique tribal names instead of the generic default name.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Special thanks goes to DrGamut for fixing the goblin war party game play. This has made messing around with goblins much more fun and exciting.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
When playing the Goblin War Party mod (http://www.tesnexus.com/downloads/file.php?id=2915) I found that I was getting confused as to which tribe each totem belonged. This mod fixes that issue by giving unique names to each totem. It also fixes existing object names by having the player drop the totem on the ground and picking it back up.
This mod also opens up an opportunity for an experienced modeler to create unique tribal totem models. My first inclination is to make the models according to the tribal names: rock biter could be a goblin head with broken teeth or actually biting a rock, bloody hand could have a bloody hand print on the totem head (texture change), crushed skull could have a crushed skull, etc.
Please PM me if interested in creating models for this mod.
This mod has been tested with the Goblin Wary Party mod (http://www.tesnexus.com/downloads/file.php?id=2915). It may not work properly without it as that mod fixes the scripting that did not work correctly in vanilla Oblivion.
The mod needs OBSE to work properly and I recommend at least OBSE 19.