Proof of Concept for the Salt Lands. A Daedric realm of greed, trade, and other crimes.
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Changelogs
Version .11
The base price of Amber can now be changed. All modified prices change automatically.
You can now join Mad Town, go up in rank, and get nice hats.
A giant statue can destroy Mad Town. Mad Town can be rebuilt.
Bug Fix: 5 pieces of amber now has a gold value.
Merchants always check player gold before allowing Amber Purchases.
The Salt Lands will be a mod focused on trading routes throughout a new daedric realm. Different commodities have different values depending on where you go. Through trading between settlements you can strike it rich. But along the way you have to worry about bandits, worker strikes, and daedra attacks. In addition to trading between settlements, you can try and manipulate the market itself, making gold off of both upturns and down turns in the market.
Settlements can also be conquered, either through force or guile. Depending on player actions, they can grow, shrink or be completely destroyed.
In this Version: Mad Town trading post Basic demonstration of town building. Amber trade between Mad Rodriguez of Mad Town, and Tree Lannan of the Great Tree Changing the value of Amber. Destroying Mad Town.
Next Version: Madness Ore Trade Having Kevin B Kevincb.com