About this mod
Allows simultaneous use of Artifacts 1-1 (http://oblivion.nexusmods.com/mods/25309) and Shezries Towns (http://oblivion.nexusmods.com/mods/35908).
- Requirements
- Permissions and credits
Version: 1.2
Date: 9/11/2012
Category: Miscellaneous
Requirements: Oblivion Patch 1.2.0.416, Player-Created MOD(s): ???
Author(s): Nephenee13
Source: http://oblivion.nexusmods.com/mods/42739
Description
===========
Allows simultaneous use of Artifacts 1-1 and Shezries Towns.
Details
=======
The Collector's Guild added by Artifacts 1-1 exists in the same location as the city of Pell's Gate added by Shezries Towns. This patch moves the Collector's guild to an empty location around the back of the city. Pathgrids and landscape textures have been adjusted to fit the new building.
The patch is fully bash-mergeable when using a CBash Patch in Wrye Bash.
Install
=======
This patch may be installed manually or using Wrye Bash BAIN
Manual
++++++
1) Install Artifacts 1-1 and Shezries Towns
2) Unzip the Archive, place the Artifacts-ShezriesTowns.esp into your Data folder.
3) Activate via your preferred mod manager
BAIN
++++
1) Install Artifacts 1-1 and Shezries Towns
2) Place the archive in your Bash Installers folder
3) Install from the Installers tab
4) Activate from the Mods tab
A clean install of Artifacts.esp may be required to not have misplaced load-doors.
Uninstall
=========
Either Unistall from the Installers Tab in Wrye Bash or simply remove the ESP from your data folder
Incompatibility
===============
Load order should be as follows:
Artifacts.esm
Artifacts.esp
ShezriesTownsMaster.esp
Artifacts-ShezriesTowns Patch.esp
Any other load order is unsupported!
This patch will not fix incompatibilities between Shezries Towns and any other mods, but should be fully compatible with existing and future Shezries Towns patches, assuming they do not use that particular location.
History
=======
1.0 - 09/11/12 - Initial Release
1.1 - 09/14/12 - Minor Cleanup
1.2 - 09/20/12 - More Cleanup
Contact
=======
You may contact me on forums.bethsoft.com or forums.nexusmods.com under the username "Nephenee13"
Credits
=======
Trollf and the Arma Team for Artifacts
Shezrie for Shezries Towns
Arthmoor and dreamed1, my patch-senpai
Bethesda
Dark0ne and Nexusmods staff
Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html
Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.