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Created by

Ruikuli

Uploaded by

mhahn123

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About this mod

Adds a player home and Dwemer Submarine in Topal Bay south of Leyawiin

Permissions and credits
         Welcome To Topals Deep!



This is Ruikuli's ORE Water Homes Challenge entry. It adds a 
floating home complex to the game world on Topal Bay south
and east of Leyawiin. There is also a dwemer submarine which
can be used to travel to various places in Cyrodiil. The docking
areas include Anvil, Bravil, IC Waterfront, and River Strid near
Silorn.

A map marker will show up at a boat dock on the small island SE
of Leyawiin. Once you take the boat to the Home Base settlement
and discover the location, you will be able to fast travel there as
well. The submarine docking locations each have a map marker 
that only displays when you are at that specific location. So if you
wander off you can always find the sub location later.

Features include working light switches in interiors, fire places that
can be activated with firewood, grape presses that can be activated
to squeeze juice, fire pits that can be used to grill meat. 

This mod was hosted on the ORE website for a very long time. The 
original author has given me permission to upload it here and perform
whatever maintenance may be required. 

Changes so far: 

1. Relocated the Anvil and IC Waterfront sub references to make the
    mod more compatible with other plugins.

2. Added path grids to the home base area, hut and sub hangar interiors,
    sub interior, and all sub docking locations. It should be companion
    friendly now. 

3. Linked some sub related items to the proper master reference so they
    only show up when the sub is at that location. 

4. Added hatch covers to several sub references so the sub has a uniform
    look at all travel destinations.

5. Added map markers to two sub locations and to the home base. 

6. Adjusted all trees at the home base so they aren't sticking out through
    the sides of the planters.

7. Removed all unnecessary cell edits for compatibility purposes and gave
    the file a good cleaning with TES4Edit.   


From The Original Read-Me
===============================

A traveller from the land of Morrowind came to Cyrodiil in search of never
before seen dwemer technology. Unfortunately it lies in the bottom of the sea.
So he had to build an accommodation as close as possible. The Imperial council
didn't approve of this building for there was no permission given. The inhabitant
had to move away and the house remained.

The lights in the interiors can be turned on or off. The Windows and lighting
change according to the time of day. In the study you can find a journal with
some background to the mod. You can squeeze juice from grapes and fry meat
in the kitchen.


Location
==========

Submarine Base is out in Topal Bay south of Leyawiin. See the screen shots for
the exact docking points the Submarine goes to.

Anvil:                In the small cove East of the castle.
River Strid:        At the headwaters just before the waterfall
IC Waterfront:   At the slum area on the West beach
Bravil:               On the beach North of the city


Potential Requirements
==========================

Oblivion patched to 1.2.0416
Better Cities (Better Imperial City)
DLC Vile Lair
Integration The Stranded Light or Integration Integrated


Install
========

1. Extract to your Oblivion Data folder either manually or using the mod manager of
    your choice.

2. Set load order. 

3. Play and enjoy!


Load Order
=============

Suggest using BOSS to set load order. All of these files are already recognized.
Specific Load Order instructions are included with each read-me file as well. 


Compatibility
================

May conflict with other mods and patches which edit the same game cells. Tested and
works fine with the following plugins:

DLC Thieves Den
UL Blackwood Forest
UL Bravil Barrowfields
UL Cliffs of Anvil
UL Imperial Isle
UL Skingrad Outskirts

Compatibility patch files are available as a separate download for Better Cities, DLC Vile
Lair, Integration: The Stranded Light or Integration: Integrated.


Credits
=========

Bethesda           - for Oblivion and the CS
Tes4Edit            - for cleaning the inevitable dirt from my mods
LHammonds      - for the Readme Generator this file was based on
Ruikuli              - for creating the original mod


Legal Stuff
=============

Please do not upload these files to any other sites without my express consent.