About this mod
A modification to Oblivion that tracks the player's skill progress to optimize attribute gains at level up
- Requirements
- Permissions and credits
Installation:
REQUIRES THE LATEST VERSION OF OBSE.
This archive is distributed in what LHammonds calls OMOD-Ready format.
It allows you to manually extract and install like most other mods but it also
allows you to use Oblivion Mod Manager and import this archive with all the
settings pre-configured for an OMOD file.
Pick which method you are going to use for installation:
Manual Installation
- = or = -
OBMM Installation
Manual Install
--------------
1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder. You can ignore or delete the "omod conversion data" folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file(s).
OBMM Install
------------
Create the OMOD (Do this section only once)
1. Copy archive to (install folder)\Oblivion\obmm\omod\
2. Start Oblivion Mod Manager.
3. Click the Create button.
4. Click the Add Archive button, find and select the archive, then click Yes.
5. Click the Create omod button, then click OK when it finishes.
Install the mod using OBMM
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen.
(icon should turn blue)
Usage
=======
Open the tracking menu by pressing the '\' character
Configuration
=======
You can configure the key binding for the menu in the file 'Oblivion/data/ini/NKLevelTracker.ini'.
Uninstall
=========
Pick which method you are going to use for uninstall based on how you installed it:
Manual Uninstall
- = or = -
OBMM Uninstall
Manual Uninstall
----------------
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
Remove
Oblivion\Data\LevelTracker.esp
Oblivion\Data\ini\NKLevelTracker.esp
OBMM Uninstall
--------------
1. Start Oblivion Mod Manager.
2. Double-click the name of the mod in the right-hand side of the OBMM screen,
click Yes. (icon should turn green)
History
=======
Example:
1.0 2017/12/07 - Initial Release
You can send me an email here: [email protected]
Credits
=======
Nokeeo (creator)
Bethesda for creating the game
Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097
Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html
Licensing/Legal
===============
Published under the MIT License