Adds controller hotkey functionality for NorthernUI, allowing you to assign usable items to shortcut buttons. Includes an ini file where you can rebind shortcuts and enable auto-casting for spells.
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Changelogs
Version 1.7.1
- 'Take All' function is now restricted to containers and corpses only
- Added Masterless version of the mod made by alt3rf33 to Optional Files
Version 1.7
- Added 'Take All' function (X button by default)
Version 1.6
- Soul Gems can now be assigned to hotkeys
- Changed Equip command, scripted items should hopefully work now
Version 1.5
- Repair Hammers and Alchemy Equipment can now be assigned to hotkeys
- Added BAIN-ready archive
- ini file does not need to be replaced if updating from previous version
Version 1.4
- Hotkeys can now be cleared from the Shortcut menu (press the relevant button on the D-pad)
- Messages are now displayed when equipping Spells (only if auto-cast is disabled)
- Added pop-up message duration option to the ini
- Added option to use a separate button for assigning alternate hotkeys from the menu
- Added a book with instructions on how to use the mod (added once per character)
Version 1.3
- You can now disable in-game messages from the mod in the ini file
Version 1.2
- Added optional alt modifier button for 4 more hotkey slots (unmapped by default, can be mapped to any button in the ini)
- Changed some of the pop-up text to be more consistent
Version 1.1
- You can now hotkey potions/ingredients/books/scrolls
- Unavailable items are now cleared from the shortcut list
- Added messages showing remaining amount of consumables/which book is being read
- Added compatibility with Interact Animations (can't use consumables while eating/drinking animation is playing)
Version 1.0
- Initial release (also fixed Spells not equipping properly)
xOBSE (might not work with regular OBSE) NorthernUI - Description -
This mod allows you to bind items from your inventory to up to 8 configurable hotkeys, which can then be equipped and unequipped by pressing the corresponding hotkey in-game. Currently allows up to 4 hotkeys, set to the D-pad by default, and 4 extra hotkeys that can be activated with an optional in-game modifier button. Also allows you to auto-cast spells if selected from a shortcut, along with the option to revert back to your previously selected spell after casting.
- Installation -
Drop the files from the archive into your Data folder. The .esp file should be in your Data/ folder, the .ini file should be in your Data/ini/ folder.
- Usage -
Hold the modifier button while in the inventory or magic menu (the Y button by default) and press one of the hotkeys (D-pad directions by default) to assign an item to that shortcut. Equip or cast the selected item in-game by pressing the shortcut button.
Optional in-game modifier button is available in the included ini. Allows for 4 extra hotkey slots. Unmapped by default but can be set to any button of your choosing.
Hold one of the modifier keys and press LB (configurable) while in the menu to check your selected shortcut items.
You can press the X button to take all items when viewing containers/corpses.
Auto-casting for shortcut spells can be enabled in the included ini, along with the option to revert back to your previously selected spell after casting.
The included ini file can be found in: Oblivion/Data/ini/NUIHotkeys.ini
- Compatibility -
Hopefully compatible with everything. Doesn't play well with quickloot mods such as Loot Menu by default, but the option to make the mod compatible with them can be enabled in the included ini file.
- To do -
- Add in-game modifier button for more hotkeys (suggestions welcome) - Add shortcut functionality for consumables