About this mod
Adds Xivkyn, male and female, to spawn in Conjurer dungeons.
- Permissions and credits
- Donations
But how come, on a game centered around Daedra, the actual number of Daedra types were so limited? Where are the Vermai, the Herne, the Morphoid Daedra? Where are the Daedra Seducers? The Huntsmen? I'm really disappointed, personally, at the choice the devs made to not expand upon one of the core themes of the game.
That is actually something I seek to address.
What this mod does is fairly simple: It adds Molag Bal's Loyal and Artificial Minions, the Xivkyn, as regular rank-and-file in Conjurer Dungeons. They follow a short and simple ranking structure to ensure that they always present a challenge when fought, and will begin spawning at Level 6. They will also use Dremora weapons until Level 15, where the higher tier Xivkyn will start spawning with Daedric Weapons.
As an added bonus, the Xivkyn race I created has been balanced to be playable. All you need to do is enter the Construction Set and tick the "Playable" box to be able to play as a Xivkyn.
Xivkyn Ranks:
Xivkyn
Dread Xivkyn
Xivkyn Warlord
Xivkyn Bannerlord
Be sure to track this mod, I'll keep it up to date as best as I can.
If you think you can help me with my quest to bring as many Lesser Daedra back into Oblivion as possible, hit me up! I'm looking for modelers and texturers specifically!
Compatiblity:
Incompatible with any mods that alter the Conjurer level lists. Use Wrye Bash to make a bashed patch in order to maximize compatibility.
CREDITS:
nevernotninja - Male Xivkyn
Thea Solone - Female Xivkyn
Check out my other Daedra mods!
(Yes, I'll merge them later down the line.)
Conjurer Skaafin
Conjurer Golden Saints
Morphoid Daedra - Daedra United
Conjurer Seducers
Herne - Daedra United
Conjurer Knights of Order
Conjurer Dremoras
Conjurer Hungers
Conjurer Nocturnal Shrikes
Conjurer Aurorans
Mehrunes Femoras
Mehrunes Seducers