About this mod
Gives Conjurers their own robe type, slightly edits their inventory, and gives the Robe of the Conjurer a new appearance.
- Permissions and credits
Dr_Gonzo, if you disagree with me using and editing one of your robes' textures, message me, and I'll take the mod down. I asked for permission on your profile, but you haven't been online since 2006 and I don't know any other way of contacting you.
Introduction:
I always thought it weird that Conjurers wore the blue robes that are commonly associated with the Mages Guild. Imagine my surprise when I, a member of the Guild stumbled across a fellow blue-robe-wearing mage, only to have them attack me on sight!
Lore-wise, the Conjurers are mages who retreat to secluded locations in order to pursue dangerous or unethical research. Some cavort with Daedra too (though as far as the games are concerned, it's apparently the only thing that they do). This still doesn't mean they have to be hostile to everyone they meet, right? I mean, they accept each other's company, so why not the player character? Well, the lore says that all Conjurers at a particular location are part of a coven, meaning they all know each-other and therefore the player character is seen as an intruder.
This still doesn't explain why they all wear the uniform of the Mages Guild. If they're members of the Guild, they shouldn't attack the player, because that's grounds for expulsion. Yet, they don't care. It thus seems that they were either already expelled and just kept the robes, or that they never were Guild members in the first place and just got the robes, because they were easiest to obtain (no law about owning and\ or wearing Mage's Robes after all). Regardless, I still think it doesn't make sense - I mean, not even Mages Guild members all wear guild robes! - so I gave them something new to wear.
The robe's texture is actually a combination of the Daedric Cultist Robes by Nerevairine (inspired by that one Skyrim mod, eh?) and one of the robes from SomeRobes by Dr_Gonzo.
What this mod does:
- Adds a new type of robe and hood. These are black with red details, so you'll recognize them instantly when you come across a conjurer.
- Edits the Conjurers' inventory. Conjurer Adepts will now wear the new robes and hood, to signify their status (and because otherwise they'd end up with mismatched outfits). Regular Conjurers will wear an assortment of lower and middle class robes (Tan, Green, Tattered, Black, Grey, Mage's) as well as the new Conjurer's robe. I was thinking of also giving them Monk's robes, but ultimately decided against it.
- Changes the appearance of the unique Robe of the Conjurer to use the new texture (stats were untouched).
Credits:
- Bethesda and co. for TES IV: Oblivion, and the robe and hood meshes in particular;
- Nerevairine for the Oblivion logo\ rune texture on the robe's chest;
- Dr_Gonzo for the robe and hood details;
- GeorgeCorbul (that's me) for putting it together.