A patch for Oblivifall - Losing My Religion that makes it a bit less drastic. We are in Cyrodiil, we worship The Nine, so each chapel has small altars to all the other gods as well, and an Altar of The Nine. Only some objects changed, all quests and dialogue are original.
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I like the concept of Losing My Religion, but I find it a bit too harsh for Cyrodiil. This isn't High Rock, we worship The Nine here. I therefore made some small changes to the interiors of all chapels: I added small altars for all the other gods, as well as an Altar of The Nine which is now the base of the main god's statue. The main altar is also slightly modified: it is still the altar of the main god of the chapel, but it does not require you to first visit a wayshrine. Strange, really, since you've come to the cathedral...
In Bruma I had to remove all statues from the chapel because they were not static statues but NPCs, and in my game they just wouldn't stand on their pedestals and generally wouldn't stand still. That was too weird... I could not fix it and had to remove them.
Similarly, I replaced all cathedral buildings by their vanilla versions because the versions from Oblivifall didn't work in my game and looked extremely weird.
Version 1.1: Added all vanilla priests to the corresponding Oblivifall god factions.
Version 1.2: Made upper platforms in chapels accessible to NPCs. Calmed down the NPCs so they don't run around the chapel like maniacs. They still have the same schedules, they just stopped jogging.