An update for TWMP High Rock. Still only landscapes, but now with path grids and clipped along the border with Skyrim. Use this version with TWMP Skyrim Alive.
Optional. For starting in High Rock (North-East, close to the border with Skyrim).
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This is a replacer for TWMP_HighRock.esp by Spunkmire (the mod is called just TWMP). It still only has the landscapes, but now also with path grids. The content is clipped at the border with Skyrim in order to avoid double amount of rocks and trees there.
The original mod also had a BSA with it, but it is not being used, so please delete it. All you need for High Rock is this ESP. Please also do not activate High Rock map markers from the original mod because it duplicates all cells leading to instabilities. There are no towns or villages in High Rock as yet - the map markers are simply meant for modders who want to build those towns and villages.
Requires Tamriel Resource Pack v2 or higher (TamRes.esm and BSAs), but if you really have to, then v1 will do as well.
Credits to Spunkmire for the original landscapes and to Haldar1248 for the path grids.
I have uploaded LOD resources as a separate BSA archive. This may not be very useful however because it covers also large parts of Hammerfell. Land LOD is done in very large square chunks, and because of the shape of High Rock, you also inevitably get a lot of Hammerfell included. Conversely, in any Hammerfell LOD you also get a lot of High Rock. If you have both High Rock and Hammerfell in your game, it is best to generate your own LOD.