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::: What this does and why this is needed ::: Only install this patch if you\'re having troubles with Max Tael\'s Natural Weather 2.1.2. Otherwise, this patch will solve all your issues, keeping all features and weather types of Natural Weather 2.1.2. ::: Know Issues ::: After extensive playtesting (around 15 hours) I finnaly managed

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::: What this does and why this is needed :::

Only install this patch if you're having troubles with Max Tael's Natural Weather 2.1.2. Otherwise, this patch will solve all your issues, keeping all features and weather types of Natural Weather 2.1.2.


::: Know Issues :::

After extensive playtesting (around 15 hours) I finnaly managed to build a bugfree script. You will not find any of the bugs provoqued by Natural Weather 2.1.2, since the weather system used by this patch is the vanilla weather system, tweaked to include all Max's weather types, with Seasonal Weather and Bruma's perma-winter.

Let me know (by posting in the official thread or PMing me at Bethesda Forums) if you find any issue. You may sometimes find hot weather in bruma region but that will be very very rare and will only happen if the script is not working properly (possibly caused by excessively busy CPU). But, as I sai, this will be very very rare. If you also encounter wierd weather (like snow in southern Tamriel and such) let me know, but this is very unlikely to happen, I'd say even impossible, but, of course, I can't be sure.


::: Installing the Patch :::

This patch has four versions and you will use only one, according to your likings and graphics configuration:
- HDR version - only use this if you have HDR enabled in your game.
- HDR + Darker Nights version - only use this if you have HDR enabled in your game and want nights to be darker.
- Non-HDR version - only use this if you don't have HDR enabled in your game.
- Non-HDR + Darker Nights version - only use this if you don't have HDR enabled in your game and want nights to be darker.
Choose one of this versions accordingly. Then, follow these steps:
1 - Place the chosen patched esp file in your Oblivion/Data folder.
2 - Delete or simply disable in your mod manager the old Max's Natural Weather esp file.
3 - Load your game (if your game loads correctly jump to step 10)
4 - Rename the chosen patched esp file to the name of old Max's Natural Weather esp file.
5 - Enable the chosen patched esp file (now named as the old Max's Natural Weather esp) in your mod manager.
6 - Load your game.
7 - Save in a new slot (X game)
8 - Disable the chosen patched esp file in your mod manager.
9 - Load your game (X game)
10 - Save in a new slot (Z game)
11 - Enable the chosen patched esp file in your mod manager.
12 - Load your game (Z game)
And there you go.


::: Frequently Asked Questions :::

Q. - Does this keep all Max's new weather types?
A. - Yes, it does.

Q. - Does this feature Seasonal Weather like the original Natural Weather 2.1.2?
A. - This does feature Seasonal Weather, but with slightly different weather grids, because Max's grids were a bit odd. You won't notice the change though.

Q. - Should I also delete Natural Habitat, Natural Water and Natural Vegetaion esp's?
A. - If you delete them you will loose their features. Those esp files are completely independent on Natural Weather esp, although they all are part of a greater mod called Natural Environments.

Q. - Will I experience the same bugs I did when using Max's version of Natural Weather?
A. - No way! Those bugs are killed with this patch. You may, however, experience some wierd facts in some very very rare times, but those are problems of the game itself, not of this mod. In any case, if you do experience wierd weather conditions, please let me know.

Q. - Will this mod conflict with other esp files bundled with Natural Environments 2.1.2?
A. - No, it won't.

Q. - Will this patch make my saved games dependent on it like Max's Natural Weather sometimes did?
A. - I don't know for sure, but it shouldn't.

Q. - Why don't you and Max support Darker Nights versions of Natural Weather?
A. - About Max I don't know, but I don't support it because it's a wierd tweak and I can't be sure of what I'm doing. It works for me, but it's a wierd tweak anyway.

Q. - Why did you make this? I have no problems at all with Max's Natural Weather 2.1.2!
A. - So what? You don't want this, you don't use this, but I'm positive you will wan't it in some time...

Q. - What's the matter with Max's Natural Weather 2.1.2 anyway?
A. - Snowing and clear weather in Oblivion Planes, Snowing where it shouldn't (like in interiors or near Leyawiin) and weather instantly changing when you talk to someone. If you can bear this, then I don't recomend you to use this patch.

Q. - Why did you took so much time fixing this even when you had say it was ready for packing and publishing?
A. - I found an unexpected issue (the game did not recognize some snow weather types like snow weather types. After that, I had to test it all again.

Q. - So is this completely bugfree?
A. - I should be. I can't be sure because I haven't tested it in different seasons (only summer) but as far as I can see it is completely bugfree, so don't worry. Anyway, you knwo, if you find any wierd facts, just let me know.

Q. - Oh rly?
A. - Ya rly!


::: Credits :::

Almost all credits go to Max for creating such an awesome mod and for dedicating so much time for it. The remaing credits go to me for patching 2.1.2, to all the community for supporting me and to you for reading this.