Fork of Yvile's fork of Cobb's Crash Logger that provides (hopefully) more useful information such as specific game objects, classes, and forms loaded at the time of the crash.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
This mod is licensed under Creative Commons BY-NC-SA 4.0 (Attribution-NonCommercial-ShareAlike).
Per that license, you can freely redistribute or modify this mod, as long as you credit the original author, link to the license, and indicate whether changes have been made; moreover, you must use the same license for any derivative works. Permission to monetize the mod is not granted. Fair use e.g. criticism, etc., is not limited by these terms.
Full license text: https://creativecommons.org/licenses/by-nc-sa/4.0/legalcode
File credits
DavidJCobb for Cobb's Crash Logger yvileapsis for Yvile's Crash Logger
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Changelogs
Version 1.5.1
Fixed formatting issues
Version 1.5.0
Support for more game classes
Forms now show the last mod to edit them
More useful information is provided on the stack
Version 1.4.0
Added Crash Logs folder to store crash logs
Version 1.3.0
Included partial Oblivion.pdb for more crash info
Fixed incorrect heap info
Fixed display bug in Callstack log
Corrected version number
Version 1.2.1
Removed safe debug wrapper and problematic code
Version 1.2.0
Hopefully prevented rare cases of blank crash logs
Now provides basic memory info like used memory and heap
Supports more game classes
Version 1.1.2
Removed potentially problematic behavior
More game classes supported
Version 1.1.1
Should catch more exceptions now
Version 1.1.0
Fixed string buffer error when outputting module info
Now provides mod plugin information for relevant objects
Fork of Yvile's fork of Cobb's Crash Logger that reimplements some of Yvile's features to provide a far more readable crash log for Oblivion. CrashLogger.log in the root Oblivion folder (next to Oblivion.exe) AND inside the new (v1.4.0) Crash Logs folder will now have more information like specific game objects, forms, and classes loaded at the time of the crash in addition to relevant modules and memory information.
Known Issues - The game may show an error message when crashing, although the log will still print normally. Currently debugging this but it poses no functional issue at this time.
Credits Bethesda for Oblivion llde and the xOBSE team for xOBSE DavidJCobb for the original Crash Logger yvileapsis for their fork of Crash Logger