About this mod

Have you ever wondered why there are so few armor styles in Cyrodiil? (a continent-sized, multicultural country)

Have you ever been bothered by the fact that every poor bandit on the side of the road is wearing glass or daedric armor when you're level 25?

Do you think the guards are boring?

Requirements
Permissions and credits
Well if your answer to the previous questions was positive... don't worry I think I can fix these problems so you can better enjoy this wonderful game :)
what does this mod do?




Well, overall this mod does:

-- Reworks the leveled lists to ensure a more natural progression
(say goodbye to high-level armor appearing everywhere)

--
Adds over 40 pieces of armor that are lore friendly and have been integrated into the world of Oblivion and the leveled lists
(this gives much more life and visual variety, gameplay possibilities to the game)

--
Adds new weapon variants
(halberds, katanas, daikatanas, Glaives, wakisashi, tanto, ninjato, tow-handed maces, spears and staffs)

-- Adds orcish weapons

-- Adds more armor for guards

-- Increases the level of NPCs that were unreasonably too weak
(Palace guards, Guard Captains, Boethia Chosen, Master Trainers, marauder bosses etc...)

-- Adds unique armor to certain unique NPCs (to make them a little more special)

-- Makes it much more challenging to get the daedric armor

-- Replace some vanilla female armor models

-- vendor inventory redone

-- Separated Helmets: You may have noticed that some helmets in the game have two versions, one for men and one for women, this is honestly very strange and makes no sense. So, what I did was to make each version independent, that is, instead of having a version for men and another for women, there are now two versions of the helmet that can be used by both men and women.




Leveled Lists Rework
This is one of the main changes in this mod

This change mainly focuses on preventing certain equipment from simply stopping appearing in the world as the game progresses. In Oblivion, NPCs scale with your level, which means that their equipment also scales with your level. However, the problem with this is that Oblivion's level lists are not retroactive, so when you are level 30, you will find any and all NPCs wearing Daedric, Ebony, Glass or Elven armor, but you will never see anyone wearing Iron or Chainmail armor again.
This mod changes that, now the appearance of armor and weapons depends on a spawn chance divided among all armors in a given level list, in other words:


High-level equipment will only have a small chance of appearing on NPCs because they are SHARING the spawn chance with other armors that are weaker than them, and not replacing their chances of spawning.


and makes the following changes to provide more immersion to the player:
-- Low-ranking NPCs no longer use legendary gear, they are limited to using only gear of maximum Orcish/Elven level. Only bosses will use high-level gear (glass and ebony armor will only appear on bosses).
-- Daedric armor no longer appears on human enemies, only on Valkynaz Dremoras. And there is also only a 10% chance that a Valkynaz Dremora will drop any piece of Daedric armor when killed.
-- The new armor and weapons have been integrated into the leveled lists and the world of Oblivion (explore enough, and do the quests, you may find unique armor on some boss or quest line).




New armors and Weapons

I always thought the amount of armor and weapons in Oblivion was too small for the scale of the game, I mean... iron, steel and chainmail? Is that all we have as "basic" equipment in a game set in a magical medieval era? Where are the gambesons, reinforced armors, padded chainmail?
So I embarked on a journey through the Nexus looking for weapons and armor that were lore friendly and matched the atmosphere of the game, so I could ask their creators for permission to add them to my mod... well... it was a very long journey and I will give all due credit to the creators of the assets I used here in the CREDITS section

I honestly lost count of how many pieces of weapons and armor I added to the game, but there were more than 50 in total for sure

Here is a comparison between the list of armor you will have using the vanilla game and the list of armor you will have using this mod (the armors are classified by their status, that is, armors that are in the same line have similar statuses):

identification of codes: 
({number}) --> indicates the number of variants the item has
({acronym}) --> indicates the type of item: (C) = only cuirass, (H) = only helmet, (Gr) = only greaves, (Ga) = only gauntlets, (FA) = Full armor --this means you equip the item and it takes up all inventory slots except the helmet slot, just like the dark brotherhood armor--
({number}, {acronym}) --> indicates the number of variants and the item type


HEAVY ARMOR

Vanilla:


Heavy Raiment Armor (FA) + Heavy Raiment of Valor Armor (FA)

Iron Armor

Steel Armor + Blades Armor + Legion Armor

Dwarven Armor + Blackwood Company Armor

Orcish Armor

Ebony Armor

Daedric Armor

(Umbra, Pelinal, Madness, Golden Saint and Knights of Order Armors are leveled)




one of the variations of the Adventurer's Armor



Lordly armor (2 helmets variations)



2° helmet variation



Hedge Knight Armor with Broad Tower Shield



Reinforced Steel Armor (3 helmets variations, 2 greaves and 2 Cuirass)



Reinforced Steel Armor with Tower Shield



Knights of the Thorn Armor



Eastern Legionaire Armor



Preserved Akaviri Armor




Blackwood Master Armor



Imperial Dragon Heavy Armor

Modded:

Heavy Raiment Armor + Heavy Raiment of Valor Armor

Iron Armor + Slim Iron Cuirass (C) + Worn Half Plate (C)

Banded Iron Armor + Worn Steel Armor

Half Steel Plate (C) + Medium Scout Brigandine Full Armor (FA)

Fine Iron Armor + Heavy Scout Brigandine Full Armor (FA) + Brigandine Armor + Legion Outcaster (C)

Steel Armor + Slim Steel Cuirass (C) + Legion Armor + Worn Dwarven Armor + Necromancer Heavy Armor + Rogue Steel Armor

Squire Armor (3)

Reinforced Steel Armor + Knights of the Thorn Armor + Eastern Legionaire Armor + Blades Armor + Tower Shields (4) + Bruma Captain Armor + Captain's Dion Armor 

Dwarven Armor + Slim Dwarven Cuirass (C) + Preserved Akaviri Armor + Ebonsteel Armor

Blackwood Armor + Slim Blackwood Cuirass (C) + Legion Battlemage Armor + Hedge Knight Armor

Lordly Armor + Nibenese Noble Cuirass (C) + Imperial Watch Armor (Yes now this armor is playable)

Orcish Armor + Slim Orcish Cuirass (C) + Honor Guards Armors + Blackwood Master Armor + Broad Tower Shields (4)

Sophisticated Steel Plate Full Armor (2, FA) + Breton Battlemage Armor + Knghtly Shields (4)
Archmage's Armor

Ebony Armor + Ebony Slim Cuirass (C) + Blood Armor + Garrus Family armor (FA)

Daedric Armor + Strange Daedric Armor

(Umbra, Pelinal, Madness, Golden Saint and Knights of Order Armors are leveled)



LIGHT ARMOR:

Vanilla:

Fur Armor

Arena Light Raiment Armor (FA) + Arena Light Raiment of Valor Armor (FA)

Leather Armor

Dark Brotherhood Armor (FA)

Chainmail Armor + Townguards Armors + Knights of The Nine Armor + Bruserf's Amelion Armor

Mithril Armor

Elven Armor

Glass Armor

(Ambar, Pelinal, Dark Seducer, Morag Tong and Raiment of Crinson Armors are Leveled)




Slim Elven Cuirass



Elven Mithril Armor



Fitted Leather Armor (bandits also like fashion)



Welkynd Armor (good luck fighting Azani)



Riveted Chainmail Armor with Plain Shield



Imperial Hauberk for some Legion Riders



Bosmer Ranger Armor



Colovian Noble Cuirass



Mithril Hauberk



Killer's Armor



Shrouded Leather Armor




Grayfox Hide



Imperial Forester Armor



Noble Moonstone Armor



Imperial Dragon Light Armor

Modded:

Fur Armor + Brass Helmet (H) + Brass Shield (S)

Arena Light Raiment Armor (FA) + Arena Light Raiment of Valor Armor (FA)

Leather Armor + Gambesons (6) + Colovian Fur Helmet (5)

Dark Brotherhood armor (FA) + Shrouded Leather Armor

Hardened Leather Armor + Leather Scaled Cuirass (C) + Worn Chainmail Armor + Leather Ranger Armor 

Worn Padded Chainmail (2, C)

Chainmail Armor + Padded Chainmail (8, C) + Fitted Leather Armor (FA) + Worn Mithril Armor + Plain Shield (4)

Light Brigandine Full Armor (FA) + Agent Armor + Bosmer Ranger Armor + Steel Hauberk (3, C)

Riveted Chainmail Armor  + killer's Armor + Grayfox Armor + Legion Hauberk (C) + Scaled Ranger Armor

Mithril Armor

Mithril Hauberk (3, C) + Reinforced Plain Shield (4)

Brusef Amelion Armor

Fine Light Brigandine Armor + Elven Mithril Armor

Shadow mail Armor + Colovian Noble Cuirass (C) + Noble Moonstone Armor

Elven Armor + Slim Elven Cuirass (C) + Ebony Chainmail Armor

Welkynd Armor

Glass Armor + Slim Glass Cuirass (C)

(Ambar, Pelinal, Dark Seducer, Morag Tong and Raiment of Crinson Armors are Leveled)

As you can see some armors have had their stats improved (like the Imperial Watch Armor and Brusef Amelion Armor)


Changelog

1.3: Many leveling lists have been changed to improve game progression and balance

"Robber's Armor" has been renamed to "Fitted Leather Armor"

Added two new light armors: Sentinel Armor and Shrouded Leather Armor

Added one new heavy armor: Ebonsteel Armor

Elven armor has been removed from the leveling lists of basic enemies (now only found on Bosses and Boss Chests) but Elven weapons can still be found on basic enemies

Fixed incorrect stats on some equipment





Mod recommendations

if you are going to use OCO, use this version: https://www.nexusmods.com/oblivion/mods/52010
Truly Horny Knigts: https://www.nexusmods.com/oblivion/mods/50112
Order of the Lamp: https://www.nexusmods.com/oblivion/mods/45820
Artifacts Redone: https://www.nexusmods.com/oblivion/mods/49277




New Wepons
Basically all the weapons added came from
this mod




Daedric Equipments


According to TES lore, Dremora armor is armor forged with Oblivion Creatia surrounding some base equipment. However, Daedric armor is made with Oblivion Creatia surrounding ebony equipment infused with the spiritual essence of a high-level Daedra. In other words, there is a lot of difference in the creation of these two pieces of equipment and it always seemed strange to me that Dremora and Daedric equipment had the same appearance. To change this, I slightly changed the textures of Daedric and Dremora equipment.
Now Daedric equipment is darker and its red is more vibrant, showing that there is ebony in its creation process and the essence of a Daedra is emanating from such vile equipment.

Dremora equipment uses the original Oblivion texture, as it perfectly fits the idea of ​​showing that such equipment is made of Creatia combined with items that are not made of ebony.

Additionally, I've made it harder to obtain Daedric gear. In addition to completely removing the possibility of finding Daedric gear on non-Daedric enemies and in containers, I've also reduced the drop rate of Daedric armor pieces to 10%.
To summarize: Daedric armor now only appears on Valkynaz dremoras, and you have a 10% chance of the enemy dropping any piece of Daedric armor every time you kill them (except for the shield, where the chance is 25%). This does not apply to Daedric weapons, they will always be dropped by the enemy using them once you kill them.

I did this because it's really ridiculous how Bethesda treated this armor in Oblivion compared to Morrowind. While in Morrowin the Daedric armor is treated appropriately, as a type of extremely powerful legendary equipment, and rare to find, in Oblivion the armor is treated as just another type of equipment that can be used by any random wretch after you reach level 22. Besides, this system will encourage you more to explore the gates of Oblivion.


Others high level equipment

In addition to changing the way you get Daedric equipment, I also changed the way you get other high-level items (Ebony and Glass).

Ebony: can only be found on Marauder Bosses, any other bosses that use heavy armor, in boss chests, and from vendors (very rarely).

Glass: can only be found on Bandit Bosses, Vampire Patriarch/Matriarch, any other bosses that use light armor boss chests, and from vendors (very rarely).

This change follows a bit of the logic behind the change in Daedric armor. After a certain level, any corner of the world will have these armors that should be really rare and expensive, and I consider this a major break in immersion.

Vendor inventory


This is a very simple change, equipment vendors only sold equipment up to the maximum Orcish/Elven level, this didn't make much sense, sometimes expensive equipment should be in the hands of a vendor, after all where would ebony and glass equipment come from? Would they be growing on trees?
From now on vendors may rarely be selling ebony or glass items, in addition all new items will also appear in the vendors' inventory




compatibility

This mod will hardly give you any headaches, just make sure to follow these recommendations:

--Don't use other mods that do a total rework on the leveled lists like this mod does. If you are going to use a mod that changes SOME things in the leveled lists, then you can use it without any problems, just change the loading order so that the mod you want to prevail loads after the mod you don't want to prevail (note: make sure that the mod in question also has the Relev and Delev bash tags, so that its changes work normally)
--You can safely use mods that modify named NPCs, just make sure that this mod loads after my mod and has the appropriate bash tags: Actors.CombatStyle, Actors.Stats, Invent.Add, Invent.Remove. This will depend on what the mod changes in the NPCs

This mod uses the following bash tags:

Actors.CombatStyle
NPC.Class
Actors.Stats
Delev
Invent.Add
Invent.Remove
NoMerge
Relev
Stats



If you find any other kind of strange incompatibility that doesn't just involve load orders, let me know, I'll try to solve it






Installation
use a mod manager (seriously, it's much better)
install the mod through your mod manager, activate the plugin, update your Bashed Patch (this is very important) and update your load list with the loot, or manually if necessary. If you want the changes of this mod to prevail over all other mods that change the same thing, let it load after all others. Otherwise, let the mod you prefer load after this one.

to install manually (not recommended) just take all the items from the .zip and put them in the Data folder of the Oblivion directory
A request for those downloading Cyrodiil Rearmed.


A request for those downloading Cyrodiil Rearmed



I will still be developing this mod for a while, my future plans are:


Add more armors.
So if you find any lore friendly armor out there that has free assets to be used and you want it to be integrated into the world of Oblivion, you can send me a suggestion and I will evaluate if it would be a good addition

Fix bugs. This is my first "big" mod so I may have missed some problems, comment in the comments if you find any strange bugs, please

Add enchanted variants of items. I added the items to the world and the leveled lists, but they still do not have enchanted variants, it is not something that will affect the
gameplay since most of the vanilla equipment also does not have enchanted variants, but I intend to add these variants over time

Add weapon variants. Not all weapon tiers have all the new variants, for example: There are still no silver halberds and spears or orcish katanas and daikatanas. I intend to add these variants, but this will require me to develop skills in NifSkope, if you can give me tips I appreciate it

Make patches for other mods. If you want a patch for this mod to work with another one, please let me know in the comments.



                                                          Credits 

basically none of the assets in Cyrodiil Rearmed were created by me, but by other modders, please see this credits list and be aware of who is truly responsible for making this mod possible

Now the part I was most looking forward to. Thank you to everyone who helped me and allowed me to use their assets to create this mod, I love you all :)

First of all I want to give credit to LenaWolfBravil and Guinefort1

Guinefort1 helped me by giving me tips on mods and allowing me to use his Expanded Weaponry mod as a base for my mod
and I also want to thank the following creators who created the weapon assets and allowed them to be used by the community
Nibato and severian1981 - Avakiri Imports v1.1
trollf - Artifacts
Kearsage - Defensive Staves v2.5d
VeraciousJake - Jake's 2H Maces
TheCrazyZOne - Cutlasses
rdjeke - Twohanded Maces
McMuffin - Daedric Lord Armor
Ionis - Mithril and Orcish Weapon Sets Version 2


LenaWolfBravil taught me most of the things I needed to start modding properly and how to use CSE, I am very grateful to her for having the patience to answer my questions :)


I also want to thank the following modders for letting me use their assets (I will first thank the modder and after the colon I will write in which part of Cyrodiil Rearmed I used their assets)

These are the modders who have allowed me to use their assets through messages, or simply released them for use on their mod's page:

Thank you McMuffin for your assets: Preserved Akaviri Helmet, Strange Daedric Armor
Thank you AkitoKuno for your assets: Adventurer Hounskull Helmet, Breton Arcane Knight Armor, Honor Guards Cuirass, Dwarven Armet Helmet, Adventurer Cuirass 1, Adventurer helmet 1 and Knightly Shield 1
Thank you darkcubicle for your assets: Legion Hauberk, Steel Hauberks, Mithril Hauberks and Legion Outcaster Cuirass
Thank you ferdia19 for your assets: Fine Iron Armor (cuirass, greaves, boots and gauntlets) and Steel Armet
Thank you jordin for your assets: Fine Iron Shield 
Thank you mixxa77 for your assets: Legion Battlemage Armor, Archmage Armor, Kvatch guards armor cuirass, Knights of the Thorn Armors and Necromancer Heavy Armor
Thank you Axeface for your assets: Bruma Captain Armor
Thank you stormnautilus for your assets: Ebony Greathelm, Closed Iron Helmet, Horned Steel Helmet
Thank you Petrovich for your assets: Agent Armor, Killer's Armor
Thank you Dead47 for your assets: New Daedric Equipment Textures
Thank you TheBadAndy for your assets: Adventurer Cuirass 2, Banded Iron Greaves, Banded Iron Boots
Thank you RabbitFly for your assets: Imperial Forester Armor
Thank you nuska for your assets: Replacer of the Female Versions of Iron, Dwarven, Glass, Chainmail and Ebony Armors
Thank you Deleted999565User for your assets: Welkynd Armor
Thank you VencGanence for your assets: Blackwood Master Armors
Thank you jitkinge for your assets: Robber Armor
Thank you navinavi for your assets: Garrus Family Armor, Sophisticated Plate Full Armors
Thank you tbsk for your assets: All new guards armor pieces (Except Kvatch)
Thank you BodyNone for your assets: Hardened Leather Cuirass, Hardened Leather Greaves, Hardened Leather Gauntlets and Hardened Leather Boots
Thank you Wikinger9048 for your assets: Scaled Leather Cuirass, Heavy Brigandine Cuirass, Heavy Brigandine Greaves, Heavy brigandine Gauntlets, Heavy Brigandine Boots, Dark Scales Cuirass, Riveted Chainmail Gauntlets, Riveted Chainmail Boots and Riveted Chainmail Greaves
Thank you kevinauzan for your assets: Lordly Armor, Light Brigandine Armor, Talos Shield and Pelinal Tower Shield
Thank you WalkerInShadows for your assets: Noble Moonstone Armor, Dark Blood Armor, Daedric Robe, Ebony Chainmail Armor, Slim Cuirass (steel, dwarven, elven, glass and ebony), Elven Mithril Armor
Thank you Joehtosis for your assets: Hardened Leather Helmet
Thank you Bersark93 for your assets: Eastern Legion Armor, Bosmer Ranger Armor
and also, still about Bersark93's assets I want to give credits to (transcribed part of the original mod page):
Ranger Armour
File credits
Exnem, RAIAR & MadCat221 for HGEC
https://www.deviantart.com/jojo-ojoj- for copper plating
Wildermyth for being an awesome game

Eastern Legionaire Armour
File credits
Exnem, RAIAR & MadCat221 for HGEC
https://www.nexusmods.com/oblivion/mods/40532 for the roberts male armour
https://www.nexusmods.com/oblivion/mods/52507- for chainmail and gloves base textures
https://www.nexusmods.com/morrowind/mods/44210- for horses and black leather straps textures
https://www.nexusmods.com/oblivion/mods/52936- for legion leg base textures
https://www.nexusmods.com/oblivion/mods/53068- for base helmet mesh

Thank you GardenScarecrow for your assets: Decorated Colovian Cuirass
Thank you ProfileSnail for your assets: Ebony Heater Shield
Thank you ChampionKnifeFighter for your assets: All Gambesons
Thank you H4lfD3ad for your assets: All Colored Padded Chainmails
Thank you ElderScrollsFan001 for your assets: Reinforced Greaves 2, Honor Guard Boots, Honor Guards Greaves
Thank you ElderScrollsFan001, redxavier and CD Project Red for your assets: All Plain Shields, All Tower Shields, All Broad Tower Shields, Blackwood Master Shield and Worn ShieldS
Thank you ReteroX for your assets: Iron Banded Helmet
Thank you BuffyKillsVampires for you assets: Dondoran's Juggernout Replacer
Thank you xenogearslucas for your assets: Female model of Dark Cuirass and Female model of Heavy Brigandine Cuirass
Thank you Phitt for your assets: Ebony Sallet, Knightly Shield 6, Knightly Shield 5, Knightly Shield 3, Reinforced Helmet 2, Brigandine Steel Helmet, Orcish Closed Helmet, Reinforced Steel Armor, Adventurer Cuirass 3 and Lordly Helmet 2
Thank you ohchar and VagabondAngel for your assets: Ebonsteel Armor
Thank you RyuDoppler for your assets: Sentinel Armor and Shrouded Leather Armor
Thank you 3DTheft for your assets: Rogue Steel Armor
Thank you DaggerfallTeam for your assets: Bonemold Weapons
Thank you McMuffin for your assets: Colovian Helmets
Thank you MadCat221 for your assets: Ancient Elven Glaive

These are modders who have been inactive for a long time or were banned years ago (if you come back and see your assets in my mod and don't like it, please contact me and I will remove your assets):

Thank you The Bloke for your assets (inactive since 8 jun 2021): Female version of Imperial Dragon Armor
Thank you BuffyKillsVampires for your assets (Banned since 22 apr 2021): Iron Banded Cuirass, Iron Banded Gauntlets, Nibenese Noble Cuirass, 
Thank you Praxsia for your assets (inactive since 11 dec 2019): Bloodlust Armor
Thank you Raubritter_D for your assets (Banned since 25 nov 2010): Brass Helmet, Brass Shield, Hedge Knight Armor, Great Forest Shield, Knightly Shield 4, Knightly Shield 2, Riveted Chainmail Cuirass, Worn Padded Chainmail 1 and Worn Padded Chainmail 2
Thank you R0NIN for your assets (inactive since 18 apr 2020): Preserved Akaviri Cuirass, Preserved Akaviri Greaves, Preserved Akaviri Gauntlets, Preserved Akaviri Boots
Thank you Stavroguin for your assets (inactive 19 jun 2021): Imperial Dragon Armor replacer
and also, still about Stavroguin assets I want to give credits to (transcribed part of the original mod page):
Thanks to my girlfriend for keeping me motivated.
TDA for his knigtly armory, part of which I used as a starting point for arms.
Thanks to Bethesda for creating Oblivion.
Thanks to Nexusmods.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator.
Thanks to Blender community for incredible tools I can work with


and also, thank you all for downloading my mod!!!