Items duplicate in the old construction kit when moved

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Evenios

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an interesting find. so i tried to move the chorrol tavern a bit in the old editor. but when saved as a plugin. it does not show up the change in game.

currently you cant seem to be able to modify  old locations in a major way in the construction kit OR add new locations.

so i did a test and moved four of the containers near the wall of the chorrol tavern exterior closer to the road.

rather then actually moving them, in the game it created a duplicate

and when you hover over the original containers in the game...........they lose their interactivity
only the duplicated containers still work

and bear in mind I DID Not duplicate them......in the editor itself i simply MOVED them closer to the road but it appears in game
as being duplicated instead.

i added a chair in the middle of the road just as a random test.

it seems to indicate to me. that the editor was NOT used and cannot be used to modify existing locations in a major way or create new ones

more then likely there was some sort of wrapper/plugin in unreal engine 5's editor itself to modify the world

and due to the connections with the old data.  SOME things in the construction kit can be edited but ONLY in limited ways.

but sad to say without a proper mod kit for unreal .....it may be that we can never add new locations to the game.

so just wanted to post that find.

1 comment

  1. Blackread
    Blackread
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    It sounds like there is duplicate data, that the references are controlled by something else in addition to the ESP/ESM plugins.