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zack6768

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zack6768

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About this mod

A complete balance overhaul to the racial bonuses and powers.

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This mod is a balance overhaul to the Races in Oblivion Remastered. In this mod I have modified the stats and gave each race more unique powers. Many thanks to @NicaiDuerr for the ideas as 99% of the changes were his ideas.

This mod was also balanced around my birthsigns overhaul mod. So whether it be vanilla bithsigns or my birthsign overhaul mod the balance should be fine! I will eventually look into balancing the attributes between the races but I wanted to focus on the powers/passives at the moment.


Manual Install:

Drop Raceoverhaul.esp into Steam\steamapps\common\Oblivion
Remastered\OblivionRemastered\Content\Dev\ObvData\Data and add
Raceoverhaul.esp to your plugins.txt (Or use a mod manager ez pz)


Bugs:

- Anyone getting the NL text error needs to download NL-Tag Remover.

- If you get an issue with missing powers on your current save try using the console command showracemenu and select/reselect your race. I have a save at the sewers and I personally have not had to completely restart the tutorial.

- Some people are having issues with Feather passive not working, Feather does not work as a passive ability and instead I had to make it a permanent disease. Some people are saying it works but only gives +4 feather. If this is the case I suggest trying the mod by itself because I have had no issue and could be a mod conflict.


Changes:

Attribute System:

We changed the attribute system slightly to help better balance getting all the new powers. Origins now decide what base attribute stats you get, with the left origin being +10 before racial bonuses and the right origin is +30 before racial bonuses (This does not apply to Luck as it is set to 50 for either origin). The reasoning is so that players can choose in game to make the game more difficult without downloading a separate mod.






Argonian:

Passive: Histkin. 
- Water Breathing on Self. 
- Resist Normal Weapon 15% on Self.
- Resist Poison 90% on Self.
- Resist Disease 75% on Self.
- Fortify Unarmed 10 points on Self.
- Regenerate 1 HP per second on Self. 

Lesser Power: Focused Regeneration.
- Restore 10 HP for 30 seconds on self. 
- Restore 10 Fatigue for 30 seconds on self.
- Inflicts 50% weakness to Normal Weapon on self for 30 seconds. 
- Inflicts 50% weakness to Magic on self for 30 seconds.

Attributes-
+5 SPD
+5 END
+5 AGL
+10 WILL

Skills- 
+5 Illusion
+5 Mysticism
+5 Alchemy
+5 Athletics
+5 Sneak
+5 Alteration


Breton:

Passive: Riftborn. 
- Fortify Magicka 50 points on self.
- Resist Magic 25% on self. 

Lesser Power: Rend Mana.
- Absorb Magicka 5 points per second on touch for 30 seconds.
- Damage HP 25 Points on Self.  

Lesser Power: Dragonskin.
- Shield 50 points for 60 seconds on self. 
- Absorb Magic 25% for 60 seconds on self. 
- Drain Magicka 100 points for 60 seconds on self. 

Attributes-
+5 PER
+10 INT
+10 WILL

Skills- 
+5 Mercantile
+5 Alteration
+5 Mysticism
+5 Destruction
+5 Conjuration
+5 Restoration



         Dark Elf:


Passive: Ashborn.
- Fortify Magicka 50 points on self.
- Resist Fire 75% on self. 
- Resist Disease 75% on self. 
- Weakness to Cold 25% on self. 

Lesser Power: Ancestor Guardian.
- Summon Ancestor Guardian for 60 seconds. 

Lesser Power: Ancestor's Retribution. 
- Reflect Damage 25% on Self for 60 seconds.
- Reflect Spell 25% on Self for 60 seconds. 
- Drain Magicka 100 Points on Self for 60 seconds. 

Greater Power: Ancestor's Wrath. 
- Inflict 50% Weakness to Fire on Target for 30 seconds.
- Inflict 5 Fire Damage per second on Target for 30 seconds. 

Attributes-
+5 STR
+5 AGL
+5 END
+5 WILL
+5 INT

Skills- 
+5 Blade
+5 Block
+5 Athletics
+5 Mysticism
+5 Destruction
+5 Conjuration



High Elf

Passive: Highborn. 
- Fortify Magicka 150 points on self.
- Weakness to Magic 50% on self. 
- Resist Disease 75% on self. 

Lesser Power: Mana Strike. (Costs 50 Magicka)
- Inflicts 50% weakness to Magic for 30 seconds on touch.
- Drains 100 Fatigue on self for 30 seconds. 

Lesser Power: Arcane Wellspring. 
- Restore 10 Magicka per second for 15 seconds on self.
- Inflict 100% Weakness to Normal Weapons for 15 seconds on self. 
- Inflict 100% Weakness to Magic for 60 seconds on self.

Attributes-
+15 INT
+10 WILL

Skills- 
+5 Alteration
+5 Destruction
+5 Restoration
+5 Mysticism
+5 Conjuration
+5 Illusion



Imperial:

Passive: Legion Training.
- Fortify Blade 5 points on self.
- Fortify Blunt 5 points on self.
- Fortify Block 5 points on self.
- +25 Fatigue on self.

Lesser Power: Voice of the Emperor.
- Charm 100 Points on touch for 60 seconds.
- Calm 100 Points on touch for 60 seconds.
- Drain Fatigue 100 points on self for 60 seconds. 

Lesser Power: Star of the West. 
- Absorb 100 Fatigue on touch.
- Damage Personality 5 points on self.

Attributes-
+5 STR
+5 END
+5 WILL
+10 PER

Skills- 
+5 Block
+5 Athletics
+5 Light Armour
+5 Heavy Armour
+5 Speechcraft
+5 Mercantile


Khajiit:

Passive: Feline Ferocity. 
- Resist Poison 25% on Self.
- Resist Disease 50% on Self.
- Fortify Unarmed 15 points on Self.

Lesser Power: Feline Agility.
- Fortify Speed 50 points for 30 seconds on self.
- Fortify Athletics 25 points for 30 seconds on self.
- Fortify Acrobatics 25 points for 30 seconds on self.
- Drain Fatigue 100 points for 30 seconds on self.

Lesser Power: Eye of Night
- Night-Eye for 60 seconds on self. 

Attributes-
+5 AGL
+5 STR
+5 END
+10 SPD

Skills- 
+5 Athletics
+5 Security
+5 Sneak
+5 Speechcraft
+5 Mercantile
+5 Acrobatics

Nord:

Passive: Northman 
- Resist Frost 75% on Self.
- Weakness to Fire 25% on Self.
- Shield 10 points on Self.

Lesser Power: Nordic Frost (Costs 30 Magicka)
- Frost Damage 100 points on touch.
- Drain 100 Fatigue on Self for 15 seconds.

Lesser Power: Battlecry. 
- Demoralize 100 Points on target for 5 seconds.
- Damage Fatigue 100 points on self. 

Lesser Power: Woad
- Shield 50 points for 60 seconds on self.
- Magic Resist 50% for 60 seconds on self. 
- Drain Fatigue 200 points for 60 seconds on self.

Attributes-
+5 WILL
+10 STR
+10 END

Skills-
+5 Athletics

    +5 Armorer
    +10 Heavy Armour
    +10 Light Armour
    +10 Blunt
    +10 Blade


Orc:

Passive: Orsimer
- Resist magic 25% on Self.
- Shield 20 points on Self.

Lesser Power: Berserker's Rage
- Fortify Strength 50 Points for 30 seconds.
- Fortify Endurance 50 Points for 30 seconds.
- Fortify Speed 50 Points for 30 seconds. 
- Restore Fatigue 30 Points for 30 seconds. 
- Damage HP 3 Points for 30 seconds. 
- Damage Fatigue 3 Points for 180 seconds. 
- Damage Magicka 3 Points for 180 seconds.

Attributes-
+15 STR
+15 END

Skills- 
+5 Block
+10 Blade
+10 Blunt
+10 Armorer
+10 Heavy Armour


Redguard:

Passive: Yokudan Blood
- Resist Poison 75% on Self.
- Resist Disease 75% on Self.
- Resist Magic 25% on Self. 

Lesser Power: Adrenaline Rush
- Fortify Strength 50 Points for 15 seconds.
- Fortify Agility 50 Points for 15 seconds.
- Fortify Speed 50 Points for 15 seconds. 
- Restore Fatigue 30 Points for 15 seconds. 
- Damage Fatigue 5 Points for 30 seconds.
- Damage Endurance 5 Points.

Attributes-
+5 AGL
+5 STR
+15 END

Skills- 
+5 Blunt
+5 Block
+5 Light Armour
+5 Heavy Armour
+10 Athletics
+10 Blade


Wood Elf:

Passive: Bosmer
- Fortify Magicka 50 Points on Self.
- Resist Poison 50% on Self.
- Resist Disease 75% on Self.
- Restore Fatigue 3 Points on Self. 

Lesser Power: Beast Tongue. (Costs 50 Magicka)
- Command Creature 100 Points on Target for 300 seconds. 

Lesser Power: Focus.
- Fortify Marksman 25 points on self for 30 seconds. 
- Drain Fatigue 100 points on self for 30 seconds. 

Lesser Power: Evasion. 
- Fortify Athletics and Acrobatics 25 points on self for 30 seconds. 
- Drain Fatigue 100 points on self for 30 seconds.

Attributes-
+10 AGL
+10 SPD
+10 WILL

Skills- 
+5 Athletics
+5 Acrobatics
+5 Light Armour
+5 Sneak
+10 Markman