Adds unique effects to all of the premade elemental spells in the game, similar to the effects present in the elemental spells of Skyrim.
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Changelogs
Version 1.0.1
Fixed some spells increasing in magicka cost or going up a tier in skill level
These are all in addition to the regular flat damage each spell provides but aren't meant to add too much power to the spells, just a small bit of extra flavor/utility to differentiate more between the different elements. If the original spell is on target the bonus effects will apply on target, touch on touch, area on area, etc. Please understand that these are additions to the premade spells only, custom spells using elemental magic effects will not have these bonuses added (unless of course you add that effect to the spell when crafting it). The bonus effects are as follows:
Fire
Novice - 1 Fire Damage /1s Apprentice- 2 Fire Damage /2s Journeyman - 3 Fire Damage /3s Expert - 4 Fire Damage /4s Master - 5 Fire Damage /5s
If these bonuses feel too op or too weak, please provide feedback in the comments and I will consider changing them.
Installation Extract the esp to steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data. In the same directory, add Unique Elemental Spells.esp to the Plugins.txt file and save your changes. The next time you launch the game, the mod should be installed.