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Sasquatch

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Sasquatch678

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About this mod

Adds unique effects to all of the premade elemental spells in the game, similar to the effects present in the elemental spells of Skyrim.

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Changelogs
These are all in addition to the regular flat damage each spell provides but aren't meant to add too much power to the spells, just a small bit of extra flavor/utility to differentiate more between the different elements. If the original spell is on target the bonus effects will apply on target, touch on touch, area on area, etc. Please understand that these are additions to the premade spells only, custom spells using elemental magic effects will not have these bonuses added (unless of course you add that effect to the spell when crafting it). The bonus effects are as follows:

Fire

Novice - 1 Fire Damage /1s
Apprentice- 2 Fire Damage /2s
Journeyman - 3  Fire Damage /3s
Expert - 4 Fire Damage /4s
Master - 5 Fire Damage /5s

Frost

Novice - Drains 5 Speed /2s
Apprentice - Drains 10 Speed /2s
Journeyman - Drains 15 Speed /2s
Expert - Drains 20 Speed /2s
Master - Drains 25 Speed /2s

Shock

Novice - Damages 5 Magicka
Apprentice - Damages 10 Magicka
Journeyman - Damages 15 Magicka
Expert - Damages 20 Magicka
Master - Damages 25 Magicka

If these bonuses feel too op or too weak, please provide feedback in the comments and I will consider changing them.

Installation
Extract the esp to steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data. In the same directory, add Unique Elemental Spells.esp to the Plugins.txt file and save your changes. The next time you launch the game, the mod should be installed.