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Created by

Mixxa77

Uploaded by

mixxa77

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About this mod

Places a map marker at each of the 35 ayleid wells in the game. They are not marked on your map by default, you will have to find them on your own. Then after discovering one, you can now Fast-Travel to it.

Permissions and credits
Changelogs
Donations
Description
===========
Places a map marker at each of the 35 ayleid wells in the game. They are not marked on your map by default, you will have to find them on your own. Then after discovering one, you can now Fast-Travel to it.

Disclaimer
==========
This mod is a direct port from the original game without any official or unofficial tools, there may be bugs or issues.

Known Issues
============
Ayleid Wells only show the most recently discovered one of each on the map menu.
Alternatively you could use the 1.0 version of this mod, which displays all of the on the map, but with the <MISSING STRING TABEL ENTRY> bug.

Installation
============
Use a mod manager of your choice (Once they exist and work for this game).
Or
Extract the downloaded esp file to \OblivionRemastered\Content\Dev\ObvData\Data folder and add the esp's full name (= with file extension, i.e. mod.esp) to the Plugins.txt file, which is in the same folder.

Credits
=======
Mixxa77 - Ayleid Well Map Markers.
viperlord, stefankk and iyumichan - Information on how to fix the <MISSING STRING TABLE ENTRY> bug.
Dispensation - Whom I basically copied the Disclaimer from.

Tools Used
==========
TES Construction Set
Construction Set Extender - https://www.nexusmods.com/oblivion/mods/36370
Egg Translator - http://www.ei-der-zeit.com/forum/filebase/index.php?entry/325-egg-translator/
7Zip - https://www.7-zip.org/
TES4Gecko - https://www.nexusmods.com/oblivion/mods/8665
TES4Edit - https://www.nexusmods.com/oblivion/mods/11536
GIMP - https://www.gimp.org/
paint.NET - https://www.getpaint.net/

Permissions
===========
Please refer to the permissions drop-down box above.