This mod allows you to do alchemy and repair while in combat.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Changelogs
Version 1.0
Release
This mod allows you to do alchemy and repair while in combat. That's it! I see a balance argument for preventing it, but I think it is more annoying than anything else.
Installation is rather simple. I only know how to do this manually at this time, but I am certain it could be automated. For Steam users, extract the mod (.esp file) into:
Steam > steamapps > common > Oblivion Remastered > OblivionRemastered > Content > Dev > ObvData > Data
For GamePass users, extract the mod (.esp file) into:
XboxGames > The Elder Scrolls IV- Oblivion Remastered > Content > Dev > ObvData > Data
You should see Oblivion.esm in this same location, at least on Steam.
Moving on, there is still one more step. Open Plugins.txt and add MultitaskingAlchemyAndRepairInCombat.esp as the last line. That's it! The mod should be working. While conventional wisdom is that new playthroughs are best for new mods, this type of mod should not be able to break any existing saves.