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Oblivion6871

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Oblivion6871

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About this mod

Changes several spells to be toggled on/off. All alteration spells, Khajiit night eye, Vampire Sight, starlight, etc.

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Changes several useful spells into scripted toggles. First cast turns it on, second turns it off. Fairly simple.

Currently includes all alteration spells, and a few extras.

Spells of special note are:
-Eye of Night
-Eyes of Eventide
-Starlight
-Hunter's Sight


As spell costs are required to gain xp, you need to have enough mana to cast the spell and for the reserve.

Reserves:
-Novice - 15
-Apprentice - 30
-Journeyman - 45
-Expert - 60
-Master - 75

Note - Some spells seem to not like loading doors and turn themselves off. Nothing I can do about this now. Starlight bugs are vanilla.

If anything bugs out, Volanaro at the Bruma mages guild sells a spell to reset all affects. Uravasa Othrelas at the chapel in Bravil does too, just in case anything untoward ever happens at the Bruma mages guild.


To-do: Illusion, Restoration.


TURN OFF ALL SPELLS BEFORE UPDATING OR UNINSTALLING


NOT compatible with my Khajiit Night Eye Toggle mod, this does the same thing but more.


Place in steamapps\common\Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data.
Edit Plugins.txt with "ToggleSpells.esp" at the bottom.