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Zzyxzz

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Zzyxzz

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About this mod

Removes the default starting spells from the player. No more unwanted fireballs or healing magic — perfect for thieves, archers, and other non-mage characters who prefer to stay unnoticed.

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What does this mod do?
You’re playing an archer, thief, or warrior — but you still start with fire magic and healing spells? This mod removes the default starter spells from your character. No more unwanted magic cluttering your spell list if you have no interest in using it. Perfect for non-mage playthroughs where magic doesn’t fit your roleplay.


Install

Download one of the main files.

Extract the contents of the archive into:

The Elder Scrolls IV - Oblivion Remastered\Content\OblivionRemastered\Content\Dev\ObvData\DataOpen

the Plugins.txt file located in the same folder and add the name of the plugin.

In example this would look like:

Oblivion.esm
DLCBattlehornCastle.esp
DLCFrostcrag.esp
DLCHorseArmor.esp
DLCMehrunesRazor.esp
DLCOrrery.esp
DLCShiveringIsles.esp
DLCSpellTomes.esp
DLCThievesDen.esp
DLCVileLair.esp
Knights.esp
AltarESPMain.esp
AltarDeluxe.esp
AltarESPLocal.esp
NoStartingSpells.esp



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