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Gr3yFoX

Uploaded by

Gr3yFoX

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About this mod

Faster Arrow Projectiles. NO ESP. Engine ini tweak.

Permissions and credits
Changelogs
Credit to GameLiberty for the engine INI

Speed & Gravity for projectiles are changed for the better imo.
Finally I can shoot an arrow that isn't in limp mode.

This tweak only affects Arrows NOT Bow draw speed. I think it's a fair trade.

INSTALLATION:

Extract/Navigate to: 

ThisPC>windows(C:)>Users>YourUserName>Documents>my games>Oblivion Remastered>Saved>Config>Windows

C:\Users\YourUserName\Documents\my games\Oblivion Remastered\Saved\Config\Windows
-This is where most ini are kept. 

Altar.ini is blank by default, but this is where you tweak stuff to your hearts desire.
-If you put the default value back in, it will disappear after you close the game. It has to be a different value/state for it to stick.

UNINSTALL:

Delete these lines in Altar.ini: 

[/Script/Altar.VOblivionRuntimeSettings]
ArrowGravityScale=0.200000

[/Script/UE5AltarPairing.VOblivionInitialSettings]
ArrowInitialSpeedMultiplier=7700.000000

If you don't like these values, tweak away to find your preference, but these suit me fine.

Notes: As this affects ALL arrows (AFAIK) Any Guard/Enemy firing their bow at you might miss and the arrow will wizz past your head. In testing I watched an NPC firing at the targets and all arrows were on top of the target or the NPC was crap at aiming.

I tested without the speedmulti, left the adjusted gravity to check if the speed was a factor. Arrow dropped, but not as low as default values, so the speed is real!