About this mod
Climates Revised aims to enhanced the vanilla weather experience by redistributing weather chances across all existing regions, in addition to adding new weather chances to regions that didn't have theM.
- Permissions and credits

Climates Revised aims to enhanced the vanilla weather experience by redistributing weather chances across all existing regions, in addition to adding new weather chances to regions that didn't have them. An effort has been made to adhere to regions inferred climates (ex. Blackwoods will be wet, Highlands will be dry) while utilizing weather pools that feel lightly diverse from region to region. As an addendum, Kvatch and Gnoll have had their singular specific weathers wiped in favor of the overarching weather pools. Below is a general idea of what you can expect with this mod.
Cyrodiil
Generally, Cyodill as a whole experiences sunny to overcast skies, with rain and thunderstorms breaking up clear skies only to be interrupted by infrequent fog. Cyrodiil's weathers cover the heartlands, and any smaller areas not covered by one of the specific weather regions.
Gold Coast
Neighbouring the Abecean Sea, this area has moderately pleasant weather with frequent thunderstorms and rainfall.
Clear - 20%
Cloudy - 20%
Overcast - 20%
Fog - 10%
Rain - 10%
Thunderstorm - 20%
West Weald
Known for it's agriculture, this area has generally sunny skies with frequent rainfalls. Inclement weather and fog are rare.
Clear - 25%
Cloudy - 25%
Overcast - 15%
Fog - 5%
Rain - 25%
Thunderstorm - 5%
Colovian Highlands
Situated between arid regions, and the stormy Gold Coast, the Colovian Highlands are generally dry with occasional rainfall.
Clear - 25%
Cloudy - 25%
Overcast - 25%
Fog - 10%
Rain - 15%
Great Forest
Mostly sunny, the great forest experiences rare rainfalls and very rare thunderstorms.
Clear - 35%
Cloudy - 30%
Overcast - 10%
Fog - 10%
Rain - 10%
Thunderstorm - 5%
Jarall/Valus Mountains
Often snowy, the mountain ranges in northern Cyrodiil is only broken up with sunny or cloudy skies.
Clear - 15%
Cloudy - 20%
Overcast - 20%
Fog - 10%
Snow - 35%
Nibenay Basin/Valley
Much like the forest it resides beside, the Nibenay Basin and Valley are often times sunny,
seein more rainfall and fog heading into Blackwood.
Clear - 30%
Cloudy - 35%
Overcast - 5%
Fog - 10%
Rain - 20%
Blackwood
This marshy forested region is usually wet, raining, and foggy, with the sun only occasionally peaking through the clouds and breaking the canopy of leave above.
Clear - 10%
Cloudy - 10%
Overcast - 10%
Fog - 30%
Rain - 20%
Thunderstorm - 20%

Place the plugin file in Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data, then copy the plugin name and extension (SSTClimatesRevised.esp) and paste it in Plugins.txt