0 of 0

File information

Last updated

Original upload

Created by

SirRobotson

Uploaded by

SirRobotson

Virus scan

Safe to use

Tags for this mod

About this mod

Boring skills progress faster (speechcraft etc.), combat skills progress slower. + module version.

Permissions and credits
I feel vanilla Oblivion level progress is quite fast, especially in combat.
So here my rebalance.

Due to some yet unknown changes in the remaster, magic skills stays unaffected by mod.
v1.2 - FIXED! Thanks HyperiusEvolved

v1.2a - added 50% xp combat version

Changes (was in O:Re --> mod)

"Combat"
:
Blade 0.6 - 0.1
Blunt 0.7 - 0.1
Marksman 1.0 - 0.25
Block 1.5 - 0.25
Heavy Armor 1.5 - 0.5
Light Armor 1.5 - 0.5
All above = mod_RLCombat.esp
Destruction 0.1 - 0.04
Restoration 0.1 - 0.05


"Boring":
Alchemy 5.0 - 10
Speechcraft 2.4 - 10
2 above = mod_RLBoring.esp
Mercantile 0.3 - 0.4
Armorer 2.5 - 2.5
Security 2 - 2


Other:
Acrobatics 0.6/3 - 0.5/3
1 above = mod_RLAA.esp

Athletics 0.05/0.075 - 0.02/0.05
Sneak 0.5/2 - 0.5/2
Hand to Hand 0.5 - 0.5
Illusion 0.1 - 0.12
Conjuration 0.1 - 0.12
Mysticism 0.1 - 0.12
Alteration
0.1 - 0.12

White = mod changes (not configurable)
Blue = ini changes (configurable)
Grey = no changes

There is workaround not using any mods.
Leveling up a Major Skill (one of the seven Skills tied to your chosen Class during character creation) will provide a large chunk of XP toward your next character level. Leveling Minor Skills in Oblivion Remastered will provide noticeably less leveling XP, usually less than 1/10 of your level up progression bar.
So, for slower leveling (char lvl), choose Major Skills that you will rarely use.
Console command: showclassmenu
(To apply changes you must rename your custom class or just press enter)