About this mod
A Reshade preset with my interpretation of what oblivion originally looked like. ONLY color grading and OPTIONAL 'retro' style bloom and saturation.
- Permissions and credits
- Changelogs
- Donations
I tried a few reshade presets and engine tweaks, but I found them all to do "too much", so I decided to just play around with the color balance shader in reshade.
There's 3 versions:
Color Grading Only
Shifts colors to emphasize blue and green to a lesser extent, over red, with the effect of making the visuals cooler (as in cold).
Color Grading + Bloom
This adds a bloom filter that I tried to make mimic the original, it's extremely optional.
Color Grading + Bloom + Saturation (Default Main File)
This is how I play the game, it brings back some of the life into the colors that the original had while hopefully not messing with nights too much.
Keep in mind, play as you like, if the bloom bothers you, use the versions without. You can grab the main file and just disable individual effects in reshade or even tweak the values.
Installation:
- Download Reshade from their official website (reshade.me).
- When running the setup, select OblivionRemastered-Win64-Shipping.exe (found in .../steamapps/common/Oblivion Remastered/OblivionRemastered/Binaries/Win64/)
- Unzip the ini file from the download from this site and select it in the Reshade setup.
- Start the game, you should see a message on screen that ReShade is installed.
- Press the Home key to toggle the checkboxes to verify that the change in appearance matches expectations.
- OPTIONAL Endorse the preset on nexus!
Feedback
if you find cases where it looks bad (overly saturated, too dark etc), please let me know.
Reshade is a Post Effect, which means it works on the entire screen. This means you will be applying these changes to your menues, map etc.