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celadoncat

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celadoncat

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About this mod

Removes weapon restrictions for all jobs

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Limitations of this mod :

While this mod makes all weapons available for all jobs, some sprites and animations will not work properly.

Let's say if a dancer switches to a sword in battle, the dancer will not be holding a sword in their hands cause no sprites were made for sword-wielding dancers (except for dancer Olberic and dancer Therion).

There won't be any animation of dancer Alfyn hitting an enemy with a sword. The sword attack will still happen, there's just no animation for the attack itself.

Despite the lack of sprites and animations, this mod could still be useful if you find re-equipping weapons annoying after switching secondary jobs.



How to install :
Place all_weapons_for_all_jobs_p pak file in the Paks folder.
(example : C:\Program Files (x86)\Steam\steamapps\common\OCTOPATH TRAVELER\Octopath_Traveler\Content\Paks)

To uninstall the mod, simply delete the pak file in the Paks folder.


Files used in the mod :
JobData uasset/uexp. This mod is incompatible with other mods which use the same file.