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Changelogs
Version 1.2.2
Initial Nexus Release
Initial Nexus Release
Makes AFRAID much... much𝓦𝓞𝓡𝓢𝓔
AFRAID allies can no longer be Follow-Up'ed too. (Example: If AUBREY is AFRAID, KEL cannot "Pass to AUBREY")
Allies who are AFRAID gain the Skill "Guard", once AFRAID is removed "Guard" is also removed. If you have 4 Skills equiped, scroll down twice and "Guard" will appear.
Recommended Variant: AFRAID allies cannot use SNACKS or TOYS, you have to use another ally to remove AFRAID.
All Afraid Variant: Same as Recommended however OMORI can also become AFRAID. When OMORI is AFRAID, he gains the skill "Deep Breath" to remove AFRAID. For sake of compatibility, please use another OMORI AFRAID mod for OMORI to be allowed to be AFRAID.
Optional Afraid Damage: AFRAID allies take 150% damage from all attacks instead of only attacks from enemies with a EMOTION. This Optional Mod goes ALONGSIDE one of the Deathly Afraid Variants. Does not effect SUNNY segments. This will not work without one of the main files.
HIGHLY recommend you use "Scary Criticals" by Matthiew Purple with this, so the AFRAID emotion is left to RNG in EVERY fight. If you're using the recommended variant, please make sure to also use the "Scary Criticals (unafraid OMORI)" Variant! Otherwise if all 4 allies become AFRAID its probably impossible to win some fights (Like ABBI). Obviously if you're using the "All Afraid" variant then you can use the normal version of "Scary Criticals".