About this mod
Contains a mod to let jetragon be randomized in.
A mod to randomize all except sakura and Feybreak alpha pals.
A mod to randomize everything EXCEPT chillets spawn point.
A mod to randomize Everything Except feybreak sakura and chillets alpha spawn point
- Permissions and credits
USES DT_PALRANDOMSPAWNER. Shouldn't conflict with much of anything except other mods that manipulate what gets randomized and what doesn't
Install here. No need to put inside any folders.
Just unzip the Pak and put the loose pak inside the Pak folder and you're done.
MOD IS LIGHTLY TESTED, I'M 99% SURE IT WILL WORK BUT I DON'T CARE ENOUGH TO SPEND 10 MINUTES LOGGING INTO NEW WORLDS CONSTANTLY TO SEE IF IT'S ALL CORRECT.
You will need to start a new world and in world settings choose "randomize"
before you start it.
Randomize Region causes all the pals that normally spawn to be replaced by something else.
The difference between Region and truly random is Region will make all celerays turn into random pal.
So anytime you go near water you will see that random pal.
Truly random is just pure chaos.
Randomizer also shuffles the existing alpha spawn locations up. Levels of those alphas are kept the same and what pals are world alphas are the same. But their locations are mixed.
Base game doesn't shuffle legendaries at all, probably so they are easier to find or don't end up in areas that aren't fun to fight them in like a small cave.
Update Alphas don't randomize means all the 3.0+ pals from sakurajima and Feybreak aren't randomized.
This is amazing because there are 27 lv50+ alphas that will make early game leveling suck because they will populate all the low level zones.
Even worse is the lv10-25 alphas might end up on Feybreak island and basically be impossible to get to till you're over leveled.
Update Alphas don't randomize + chillet does this plus it leaves chillets spawn alone. This makes early game have an alpha you can farm daily for exp.
The game only has like 6 or so lv11-19 alphas you can get so the odds of getting a chillet, dumud, nitewing, azurobe, gumoss to spawn on chillets or mammorest spot isn't too good in my experience playing randomizers a few times and doing many test runs to test mods.
Alpha's dont randomize. None of the Alphas in the overworld + sealed realms will randomize. In all version dungeonss are still random. If a Pal is too high a level inside a dungeon, you can run back to the center of the dungeon and then run back to the exit and a different pal will be there. The text outside a dungeon are completely meaningless.
Chillet Doesn't randomize. This version is where chillet's spot is kept but all the feybreak and sakurajima alpha spawns will flood the lands. Not entirely a bad thing if you don't want to go to the new islands and want to experience their end game alpha pals.
I might consider a version where Feybreak and Sakura aren't included + Chillet Azurobe penking katress Bushi and King Paca are all excluded as well. This gives you 6 alphas you can grind early game with while keeping many spots open for being randomized.