About this mod
A Palschema Mod that changes the catch rate of all the humans in Palworld to be equal to pals.
Base game has 0.1 catchrateadjust on humans and 0.7 on pals.
This mod makes all humans have 0.7 making them less tedious to collect.
- Permissions and credits
This is a Palschema Mod. It requires 3.3 Palschema (or latest version) and the experimental UE4SS.
Nexus Mods Palschema Download
Github Palschema (Alternative download location)
Ue4SS experimental...I think
If you haven't installed PalSchema before, check out the Installation Guide.
If you haven't installed a PalSchema mod in specific before, check out the Mod Installation Guide; this guide will apply to this mod as well.
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A Palschema mod that changes the captureratecorrect value on all humans.
Intended for those that want humans to be easier to collect without changing the catch rate of pals using the world setting for catch rate.
I believe 1.0 values or higher will result in things not being capturable. Raid bosses have this value set to 1.0.
I haven't tested values above 0.7, I did test to see it work.
My test was on Nimble on Sakurajima, a lv52 Bounty Boss. With rate set at 1 with a couple effigy i was at 28% catch chance with a legendary ball.
Install the mod and I believe I saw a 82% catch rate from getting the Bounty to 1 hp with ring of mercy.
If you want a different catch rate, You would open the json in VSCode and highlight the 0.7 value and right click it and use "change all occurrences" Then change it to whatever