This is an HP recovery script that is free from effects that block HP recovery, such as burns, frostbite, and dot damage, and allows you to set several settings.
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Changelogs
Version 1.0.7
- When health reaches 0 (i.e., death occurs), health recovery is not performed.
Version 1.0.6
- Fixed an issue where performance was severely degraded when the wild pal flag was turned on.
- Recovery settings have been changed to be more intuitive. Just enter a value proportional to your maximum health as a percentage.
- By applying efficient target table management, GC operations have been eliminated. This is what caused periodic lag.
Version 1.0.5
- You can specify targets into the four categories below, and apply different resilience to each category.
More Config Option add, Restart Mods / ThreadSafe Issue Fixed.
Version 1.0.0
Init Upload
Description:
This script provides a separate health recovery mechanism that is independent of the basic in-game health recovery mechanism.
You can set the recovery level per tick, the time interval of one tick, and the clamp recovery amount.
also, can set your own debugging flags and the tick count at which your own GC operation will occur.
It's worked to both single player and server play. (For server play, only need to apply the server host.)
Installation:
Download & Extract THIS MODS ZIP FILE
Download & Extract RE-UE4SS v3 - tested both UE4SS 2.5.x and 3.x, and recommend 3.X.
Copy Contents of UE4SS into your games binaries/win64 folder ("\Palworld\Pal\Binaries\Win64" or "\PalServer\Pal\Binaries\Win64")
Copy the files from THIS MOD into your games "Content" folder ("\Palworld\Pal\Binaries\Win64\Mods" or or "\PalServer\Pal\Binaries\Win64\Mods")
Recommend
health regeneration mechanism is redundant, consider setting Player / Pals AutoHPRegeneRate=0.000000 in your server/client's PalWorldSettings.ini file.
Known Issues: 1. Single Environment: CTD occurs intermittently when connecting to or terminating a connection to the world. 2. Server Environment: CTD occurs intermittently when the server host starts or shuts down the server. 3. When [Restart all mods] button is clicked, freezing occurs with a probability for both server host and single player. ※ Both issues are expected to be problems with UE4SS.