
Smart Console Commands
add_feature (no description)
add_re (no description)
aoe_loot (no description)
attach_buff (no description)
bat example: bat fileName Executes commands from a file in the Bag of Tricks folder.
beepPlays the 'beep' system sound.
beta_status (no description)
change_location_safe_zone(no description)
change_weather (no description)
clear_re (no description)
complete_quests (no description)
copy_recipe (no description)
create_all_items(no description)
create_ingredients (no description)
create_item (no description)
cutscenes_reset (no description)
damage_ability_score (no description)
default_party(no description)
del_prefs (no description)
delSave(no description)
detach_all_buffs(no description)
dialog_autosave_disable (no description)
dialog_autosave_enable(no description)
dialog_force (no description)
drain_ability_score(no description)
dump_skillchecks_info (no description)
dumpmem(no description)
echo example: echo <string> writes <string> to the console log (alias for print)
empowered (no description)
encounter_info (no description)
entity_dump (no description)
fill_preset string: fill_preset <bool: select dialog; default=false> <bool: cuesseen; default=false>
force_weather(no description)
full_buff_please(no description)
gain_xp(no description)
gc (no description)
get_position (no description)
get_time (no description)
gl_disable_keyword Disables material keyword
gl_fluidfog_toggle Toggle fluid fog logic in LocationMaskRenderer and also all objects in loaded scenes with FluidFogDebug component
gl_fow_component_toggle Toggle FogOfWarSceenSpaceRenderer component on camera
gl_highlighter_toggle Toggle HighlightingBase component on camera
gl_mipmaps_view_toggleToggle MipMapsDebug component on camera
gl_postprocessing_behavior_toggleToggle PostProcessingBehaviour component on camera
gl_set_clusters_debug Set clusters debug [0 - None, 1 - Slices, 2 - Heatmap]
gl_set_material_float Set material float
gl_shadowmask_toggle Toggle shadowmaps in lightmaps
gl_ssdecals_toggle Toggle ScreenSpaceDecalRenderer component on camera
halthalt the game
hardware_detect (no description)
heap(no description)
heap_dump (no description)
helpdisplays help information for console command where available
highlight_loc(no description)
iddqd (no description)
info(no description)
k_force_buildForce-finish all buildings in current settlement
k_income Modifies kingdom income. Params: income-per-region income-per-upgrade
k_moneyAdds BP to treasury. Params: sum
k_resolve_event Resolve active event with default resolution (param: event blueprint name)
k_search_events List all kingdom event blueprints that contain param
k_settlement_up Force upgrade current settlement level
k_start_eventStart kingdom event (param: event blueprint name)
k_stat Check or set kingdom stat value. Params: statname [newValue] [newRank]
k_stateDumps kingdom state to system buffer
k_tick_timeline Tick kingdom timeline (params: from day, to day)
k_timelineLog todays day
k_unrest Check or set kingdom unrest value. Params: [newValue]
kai_build Use AI to build settlements in the kingdom
kai_dayUse AI to skip one day in the kingdom
kai_eventsUse AI to assign free leaders to events. Add [true] to pretend it's last day of the month
kai_leaders Use AI to set up kingdom leaders
kai_skip Use AI to rule the kingdom until player intervantion is required
kill(no description)
kill_all (no description)
listlists all currently registered console variables
list_all_questscopies all quests and objectives to your clipboard
list_buffs(no description)
list_flags(no description)
list_game_presets (no description)
list_items(no description)
list_locations (no description)
list_locs (no description)
list_mobs (no description)
list_re(no description)
list_recipes (no description)
list_saves(no description)
load(no description)
load_remote (no description)
lock_flag (no description)
lock_flag_all(no description)
log_graphics_hardware (no description)
mainmenu (no description)
measure_next_roll (no description)
new_game (no description)
objective_complete (no description)
objective_fail (no description)
objective_give (no description)
play_banter (no description)
pooling_disable Disable FX pooling
pooling_enable Enable FX pooling
pooling_resetReset FX pool
printexample: print <string>writes <string> to the console log
priority_class Sets equipment priority class on main character. No argument to reset
produce_exception (no description)
recruit_companion (no description)
reload_area (no description)
remove_camping_encounters(no description)
remove_re (no description)
remove_untyped_ac (no description)
reset_camping_encounters (no description)
reset_re (no description)
reveal_all_locations (no description)
reveal_reachable_locations(no description)
romance_info (no description)
save(no description)
save_remote (no description)
screenshot example: screenshot [path] [name] capture screenshot
serialize_party (no description)
set_alignment(no description)
set_dice (no description)
set_locale(no description)
set_stat Setting stat on selected users; If zero characters selected setting stat on main character; To see all paramater call command without any
shift_alignment (no description)
shuffle_party(no description)
skip_hours(no description)
sleep_every_frame (no description)
stop_cutscene(no description)
summon (no description)
summon_zoo(no description)
teleport (no description)
time_scale(no description)
toggle_fowSwitch Fog Of War Enabled flag
teleport commands (too may to fit into the article)
ui_toggle (no description)
unity_analytics (no description)
unlock_all_stories (no description)
unlock_flag (no description)
use_item (no description)
weather_reroll Force weather change

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