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Changelogs
Version 0.4.4.1
Small improvement to the template once again, all hooks will now have an IL2CPP resolver type as a "caller" variable to alter game logic
Version 0.4.4.0
Fixed crashes caused by spaces in file paths
Added "IL2CPPResolver" to the template, this can be used to manipulate a unity game directly
Version 0.4.3.0
Fixed multiple issues with the template output of the AddressGetter
Version 0.4.2.1
Minor console output cleanup
Version 0.4.2.0
Added universal mode, loader can now be used as a normal ASI/DLL loader for any game that loads version.dll
Improved Addressgetter template creation even further, MH_Createhook functions will be generated automatically now as well
Version 0.4.1.0
Fixed small issues with the template creation
Added a proper console title
Version 0.4.0.0
Added support for function overloading
Plugins now get loaded by signature and name, old plugins will break from this
Proper json formatting
Template generation improvements
Version 0.3.0.0
Added a log file
Fixed an issue that caused multiple loader instances to be able to run at the same time
Minor bug fixed whne loading a mod
Add support for json files in the template for plugins
Version 0.2.0.0
Updated to the latest github commits which includes:
Small bug fixes and cleanup
Adding the ability to request offsets of functions using json files (this makes this tool now fully useable theoratically)
Version 0.1.0.0
Initial preview release
GlummysPCBS2ModdingToolsuite A modding toolsuite for scripting mods I work on, heavily WIP and hard to understand, almost no documentation and randomly stitched together thing
This includes:
A new version of my PCBS2Modloader
An IL2CPPDumper that works in conjunction with my modloader
An app that can use the dumped script.json to generate a basic dll that can be modified and used as a plugin
Install the Moadloader like this:
Download zip
Extract somwhere
Copy and paste the contents into your game's root directory