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Zekzt

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Zekzt

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144 comments

  1. Incendax74
    Incendax74
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    1) Download Unity Asset Bundle Extractor
    2) Open C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\prefabs\objectbundle\spiritshift_whatever
    3) Click Info. Sort by Size. Find and Select Monobehavior ( Size 548 ). Click Export Dump.
    4) Open your newly exported file with any text program. Look for Float DurationOverride = 15.000000. That's 15 seconds. Change it to any number, like 9999.000000 and save the file.
    5) Go back to Unity Asset Bundle Extractor (it should still be open). Click Import Dump. Select the file you just saved in Step 4.
    6) X back to the main Unity Asset Bundle Extractor screen. Click File > Save. Save this over your spiritshift_whatever file.

    *Disclaimer: Make sure to backup your spiritshift_whatever file before saving over it.
    1. failedlegend
      failedlegend
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      Note: Incendax is referring to the ORIGINAL spiritshift files, DO NOT install the mod first. I do highly recommend the most recent iemod though as it will allow you keep the spiritshift going outside of combat.
    2. svartalfimposter
      svartalfimposter
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      Thank you very much, Incendax74 https://i.imgur.com/WLDgTLM.png
    3. shoki666
      shoki666
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      i registered to tell you that you are the absolute unit of a man, you can have my firstborn
      thank you soooooooo much!
    4. AngryPuppy78
      AngryPuppy78
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      Any update for this? Program just crashes when I hit info.
    5. astarsorg
      astarsorg
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      This still works! Thank you so much!
    6. kudorgyozo
      kudorgyozo
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      At step 4 I couldn't find Float Duratijavascript-event-stripped. I found something called duration override with float 15 but that doesn't seems to be it.
      Any tips?
    7. TGNPD
      TGNPD
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      same
  2. Zekzt
    Zekzt
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    Important announcement

    Since Obsidian is planning to update the game to 2.0 version soon, and they probably will have to hotfix that patch as well - I'm hanging out updates until that time.
    I'm really annoyed by the way patching system works atm, we have to remake our mods from scratch every single time, even when they release a small hotfixes. Its annoying to hex edit every single file over and over again.
    I hoped they will fulfil their promises that we get some real modding tools soon - well we got screwed [for now].

    To all the people worried i will abandon my mods - i wont.
    I still update my KOTOR 1 and 2 mod pack compilation, as well as i make fixes, corrections and test it every single time. It's the same with those mods - PoE mods will live forever =)
    1. silverfoxx
      silverfoxx
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      'that time' is now
    2. thecraw
      thecraw
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      still getting pink wolf monster. Just installed the game a week ago. Is there another version of the continual spirit form mod?
    3. silverfoxx
      silverfoxx
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      for me its abandoned now. i deinstalled the game
    4. Lukmaster
      Lukmaster
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      No updates? It's been ages....
    5. Illius
      Illius
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      • 26 kudos
      Yeah and I doubt he will update it, considering that as far as I know there is still no real modding tools. So unless that happens I doubt an update will come, for this mod and many others.
    6. Eldrke
      Eldrke
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      I don't know why, but I keep checking this page every week or two. I just can't bring myself to play the game until I can play my tank-caster druid how I want...
    7. silverfoxx
      silverfoxx
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      same here
    8. pintocat
      pintocat
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      Any chance of an update to this? Or some help learning how to do it
    9. manoliu
      manoliu
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      follow the instructions on my post it should help you out
    10. kudorgyozo
      kudorgyozo
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      "- PoE mods will live forever =)"
      It's time for that update
  3. Zekzt
    Zekzt
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    Wow its been a while.
    Nice to see so many people liked this little old mod of mine. And since the game finally stopped hot-fixing and small patching for a while maybe i finally get over the frustration it gives to rework everything from scratch every freaking update, no matter how small it was =.=, and finally redoo this mod the way i always wanted it to be, meaning separate files for the unlimited shift time plus some overall druid overhaul divided into many separate tweaks and changes.

    P.S.
    Kudos to all the people that remake/redoo this mod, i admire your patience to rework it after every update ^^
    1. Chomikover9k
      Chomikover9k
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      hi, its pillars_of_eternity_3.7.0.patch right now. Is it going to breake my game if I install this one? Its such nice idea for a mod.
    2. Goosen
      Goosen
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      Unfortunately shapeshifting shows like, bright pink pixels for shapeshift animation, then pink silhouette of shapeshift form, as in no textures or anything on it. Doesn't seem to break game itself though
    3. herespam
      herespam
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      Hi.
      Version now is 37.0.1318. I think it is the final version. Could You please upgrade your mod?
      Thank you in advance
  4. ButtPirateRoberts
    ButtPirateRoberts
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    I have made a new updated mod that includes all of these features!

    Please check it out! http://www.nexusmods.com/pillarsofeternity/mods/138/? True Druid
  5. reagansmash001
    reagansmash001
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    I made my own mod for this, try it out I will Dev it further if people like it.

    Currently it's JUST for Hiravias.

    http://www.nexusmods.com/pillarsofeternity/mods/137/?
    1. failedlegend
      failedlegend
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      And Bear now
  6. manoliu
    manoliu
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    for those who want this mod but cannot wait for the author, here's a quick fix:
    follow this tutorial: https://forums.obsidian.net/topic/86034-tutorial-making-potions-usable-outside-of-combat/
    when searching for the value you want to change look for the monobehaviour with its size around 550 bytes. There you'll find the values you need to change (can change if it's combat only and the cooldown).
    Here we will try to change the duration of this ability. Look for "float durationoverride" its value should be 15.000000.
    Use the hex editor and look for 00 00 70 41 (since this value is around the bottom mark the boxes "direction up" and "scope from end" )
    This is the value you want to change (i changed it to 00 3c 1c 46 so i now have a spirtshift lasting 9999 seconds).
    Et voila! You are all set
    Note that you can also fiddle with other values and see what you get
    Good luck have fun y'all
    1. Eldrke
      Eldrke
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      Thanks a lot for this, it's at least something. Would never have found the potion thread otherwise, and this is worth a shot at least.
    2. Davidan3
      Davidan3
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      Thanks!
    3. SpankyDmonkey2
      SpankyDmonkey2
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      Hey, any idea if this still works? I change the 00 00 70 41 to 00 3c 1c 46, save, but nothing changes ingame. Could IE Mod be conflicting with it?
    4. polymorpher
      polymorpher
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      I tested it with my files today it still worked, careful that you edit the right 00 00 70 41 value, there are several. Take the one on the bottom.
    5. reagansmash001
      reagansmash001
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      I made my own mod for this, try it out I will Dev it further if people like it.

      Currently it's JUST for Hiravias.

      http://www.nexusmods.com/pillarsofeternity/mods/137/?
  7. Zekzt
    Zekzt
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    Hi folks, its been a while.
    But from my end - nothing changed at all - as i said, when devs will stop patching this game like crazy i will update my mods to their final release. Its so freaking frustrating to remake them from scratch with every patch, even the smallest hotfix they put out messes everything.

    When they patch out the game and expansion to some reasonable and stable versions I will get back here and give you a new release of my creations. So stay put [and no - I said it before, I never abandon my s#*!, but sometimes, like in this case, work in progress needs to be frozen for some time]
    1. Eldrke
      Eldrke
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      Hope to see an updated version soon, can't wait.
    2. dorexi
      dorexi
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      now would be okay
    3. AngryPuppy78
      AngryPuppy78
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      Agreed
    4. Lobsteras
      Lobsteras
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      + up to current version plz
    5. silverfoxx
      silverfoxx
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      Agreed
    6. bluewindow
      bluewindow
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      i'm waiting this mod for 5month
      update to current version plz..
    7. manoliu
      manoliu
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      follow the instructions on my post it should help you out
    8. h3aso4
      h3aso4
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      Hope to see an updated version of this soon!
  8. Robbieblack
    Robbieblack
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    Hi, Could you please make a mod that extends the duration of Sorcerer summon spells?
  9. Eldrke
    Eldrke
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    ;w;
  10. gs11
    gs11
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    zekzt check inbox