Play as a Priest of Rymrgand! Priests of Rymrgand have more ice and frost spells as well as some decay spells, but do NOT have any healing spells at all.
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Changelogs
Version 0.1.4
Support the Mod Manager UI.
Version 0.1.3.2
Update for 1.2.
Subclass abilities granted automatically will now be displayed properly in the UI.
Version 0.1.3.1
Fixes an error where the deity ability was not showing up in the progressiontable.
Version 0.1.3
Adds a new passive ability, "Executioner's Axe", which gives 20% Misses to Grazes (modified by Deity reputations) when the Priest's health is less than 50%.
Version 0.1.2
Update for 1.1. This is required for other Priest subclasses to function properly per the changes in 1.1.
Version 0.1.1
Restores Revenge of Skaen, Hand of Berath, and Blessing of Wael to the progression table (Magran's Might and Light of Eothas remain unavailable). This is to maintain some parity with some subclasses, even though it is weird that for example Magranite priests can cast Hand of Berath.
Version 0.1
Priests of Rymrgand will be automatically granted a version of Holy Radiance appropriate to Rymrgand, with increased Hit to Crit chance instead of the healing effect, and Freeze instead of Burn damage.
Version 0.0.1
Fixed error with positive disposition. Rymrgand will favor Stoic and Rational. Since Holy Radiance is disabled, this does nothing else for now.
Play as a Priest of Rymrgand! Priests of Rymrgand have more ice and frost spells as well as some decay spells, but do NOT have any healing spells at all.
This is a very early release and has not been playtested, but will hopefully be updated and refined.