Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0.0.13
Potential fix for the algae regrowth crash.
Version 1.0.0.12
The defaults updated to support the new DLC resources with 1.310. You'll need to reset the configuration.
Version 1.0.0.9
Support game version 1.102
Version 1.0.0.8
Minor internal restructuring for the bugfix mentioned in Stacking 1.0.1.7.
Version 1.0.0.7
Target the official final release of the game: v1.001
Version 1.0.0.4
Fix a silent crash introduced by the Biolab workaround.
Version 1.0.0.3
Biolabs are no longer grabbed en-masse if they are crafting items of interest.
Version 1.0.0.2
Crafters and Auto-Crafters are no longer grabbed en-masse if they are crafting items of interest.
Version 1.0.0.1
Loose rods can now be picked up and configured.
Loose ore from meteor drops are now picked up correctly.
Display cases are no longer picked up en-masse if they happen to present ores.
Version 1.0.0.0
Initial release
Automatically grabs or mines items from the world within a configurable range.
ℹ️ This mod is the remake of the functionality of various former grabber/miner mods.
▮Multiplayer partial support - try not to use this mod in close proximity to other players who are also using this mod.
Toggle the automatic scanning via V. Press Ctrl+V to perform a single scan without activating/deactivating the automatic scanning.
By default, food and algae are not grabbed to avoid problems with growers and drone supply. You can enable/disable categories of items via the config file.
By default, every grabable or minable object may be taken. You can narrow it down to only specific item types by configuring the IncludeList. In contrast, if you want only certain items to be not taken, specify them in the ExcludeList. The IncludeList takes precedence. Both take a comma-separated list of case-sensitive item identifiers (see below).