Ability Sandbox changes nearly every ability to have near-instant/no cooldown at all. It also removes the timers from drones, mechs, energy warp, and more!
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version v1.2
1.2 Update Changelog:
-Removed timers from Torchwood and Hover-Goat
-Removed ability cooldowns from Torchwood and Hover-Goat abilities
1.1 Update Changelog:
-Removed timers from drones, energy warp, arcane enigma, arcane lotus, and the barrel abilities.
-Citron ball modes have been fixed - now they should all have no cooldown.
-All mechs now have no cooldown on their abilities.
-Cannon Rodeo has been changed from 6 ammo to 5,000.
-Solar Flare Beam now has been changed from 500 ammo to 5,000 ammo.
-Removed stamina meters from abilities that used them.
Ability Sandbox changes nearly every ability to have near-instant/no cooldown at all. It also ups the entity limit to 100 for abilities such as the iron maiden, potato mine, sticky bomb, and more! Z-Mechs now run on INFINITE battery, meaning you won't be ejected shortly after deployment. Speed buffs now last for much longer, meaning you can zoom around the map with no limits! Equipped with a multiplayer lock, ability sandbox gives the player complete freedom to do whatever they want with their abilities.
Notes: AI will act strange with this mod enabled. Spamming too many entities, such as potato mines, may cause the game to crash or behave unexpectedly. Use left click to cancel energy warp and press E to self-destruct drones.
Changelog:
1.2 Update Changelog: -Removed timers from Torchwood and Hover-Goat -Removed ability cooldowns from Torchwood and Hover-Goat abilities
1.1 Update Changelog: -Removed timers from drones, energy warp, arcane enigma, arcane lotus, and the barrel abilities. -Citron ball modes have been fixed - now they should all have no cooldown. -All mechs now have no cooldown on their abilities. -Cannon Rodeo has been changed from 6 ammo to 5,000. -Solar Flare Beam now has been changed from 500 ammo to 5,000 ammo. -Removed stamina meters from abilities that used them.