
About this mod
Changes existing variants in the game and adds 2 new variants so far, also makes weed and browncoat playable and both weed and browncoat AI's have more damage and health max
also makes z7 imp a god
- Permissions and credits
- Changelogs
the mod changes base characters, makes some AI playable, adds new variants and characters as fully playable variants!
-Delivery Chomper (Character/Class)
-Goat (Character/Class)
-Delivery Goat (Character/Class)
-Lasergoat (Character/Class)
-Browncoat (Stink Bomb, Rock Throw, Healz)
-Weed (Leaf Shield, Seed Spit, Chomp Cannon)
-Headper (Chomper Variant, uses every chomper gimmick in this mod)
The following existing variants are changed so far:
Foot Soldier: less ammo and firerate, more damage, has a legendary meter
Super Commando: 3x reload time and mag size, half total damage
Arctic Trooper: 20 bullet/sec firerate that does up to 100 DPS
General Supremo: has a magazine size of 60 over having unlimited ammo and overheat
Camo Ranger: Shots require you hold the trigger down before shooting, insta-travel projectiles that deals major damage to 2 plants max, legendary meter triples your mag size but lowers each projectile's damage to 60+ Max
Tank Commander: quadrupled Mag size, applies fire damage to hit targets, has less damage per shot, legendary meter makes you godly
Sky Trooper: Joke variant
Centurion: worse version of tank commander
Park Ranger: unchanged due to issues with him
Scuba Soldier: Uses a silenced sidearm that does ok damage and tracks inflicted plants, mag size:16
Scientist: has 3 shots, charge up your shots to deal more damage, applies fire damage too
Marine Biologist: 20 bullet/sec shotgun that only has spreadfire every like 12 shots sadly
Dr. Toxic: Imagine Soldier's primary but no meter, applies toxic damage, and has damage trapezoid.
Physicist: a sniper
Chemist: "Chemist but with infinite ammo" -drybones6412 (also damage is bad)
Astronaut: SMG type weapon that does ok damage up close, mag size: 35
Archeologist: Dr. Toxic but worse
Paleontologist: Physicist but better
Zoologist: Spam shotgun with a trapezoid issue
Computer Scientist: 16 mag size pistol shotgun hybrid that applies 12 damage + direct and trapezoid damage to inflicted targets
All Scientists have less health and a self and team support heal aura
Engineer: Shoots a grenade that explodes after 1 second of contact on the ground (or instant on direct hits), high damage, 1 shot.
Welder: Engineer but as a defender, has 2 unique abilities that can summon turrets to fight plants, shots explode without delay
Electrician: Shoots a projectile that can damage the entire server in one blast
Mechanic: Weaker primary but has drones!
Painter: Sniper
Plumber: has 2 shots that do ok damage
Landscaper: 20 bullet/sec firerate that doesn't have splash, has more ammo than other rapid fire weapons though
Sanitation Expert: Astronaut but with toxic damage and bullets drop a little bit
AC Perry: shots applies snow and Jinx upon infliction
Roadie Z: I hate roadie Z lol
All Star: Has less damage but is now an electric variant
Cricket Star: Shoots faster and has splash, but shots do less damage and splash is delayed
Goalie Star: Arctic Trooper but all star
Hockey Star: I don't remember
Rugby Star: More damage, but less firerate
Baseball Star: Bullets track plants
Wrestling Star: Shots do minor splash damage to hurt targets, get close to double the splash damage
Golf Star: Has a 100-mag size LMG
Moto-X Star: I don't remember
Tennis Star: uses a standard Rapid Fire Weapon
Peashooter: has a one shot insta-travel pea that deals major damage, abilities are slight mobility, a large leap into the air, and an alternate sniper
Fire Pea: Does major damage close up but 8 damage from afar
Ice Pea: Same damage range as Fire pea but shots knock you back a bit
Toxic Pea: Take the regular AR from fortnite and lower the damage and give it toxic damage, also less health
Agent Pea: Less Health, has one shot that does insane amounts of damage which doubles on headshots (for a max of ~160!)
Commando Pea: Rapid-Fire weapon that probably causes minor seizures
Plasma Pea: has alternate primaries and ability 1 is every ability 1 ability that is used in the base game
Law Pea: Chemist but with range and ammo limit
Rock Pea: More damage, ammo, and less firerate, but shots launch zombies FAR
Electro Pea: Now plays for the zombies, shoots a burst of 3 manual detonation shots that applies all elemental buffs and jinx upon explosion to hurt opponents
Chomper: Less damage cause of a trapezoid issue
FIre Chomper: Unchanged
Hot Rod Chomper: Slightly faster, has less health, and speed boost works in burrow, is faster, and shows how long until it runs out
Toxic Chomper: Unchanged
Power Chomper: Unchanged
Count Chompula: Unchanged
Chomp Thing: Less firerate, getting a kill emits a permanent support-heal aura
Armor Chomper: Doubled Damage, halved firerate.
Yeti Chomper: Arctic trooper without reloading or overheat, but major bullet drop
Disco Chomper: GOD v1.0
Unicorn Chomper: Now just base game twightlight chomper but with more health^
Twighlight Chomper: Has less health but getting kills regenerates half of it^
Delivery Chomper: Has a mag size of 10 and has a rocket jump
Headper: Every Chomper Gimmick
^: Now shares the same warp but it teleports you up instead (to counter roof campers!)
Sunflower: Shoots in bursts of 3, does fire damage
Fire Flower: has less firerate but fire damage is deadlier
Power Flower: Get closer to deal major damage
Shadow Flower: Rapid Fire Weapon
Metal Petal: Spammier Rapid Fire Weapon
Mystic Flower: has one shot that applies all elemental buffs to inflicted opponents, does splash
Sun Pharaoh: has less damage but shots pierce zombies with no drop-off
Alien Flower: Sus YT link, has less ammo but AOE does more damage
Vampire Flower: get a kill to gain a permanent speed boost
Stuffy Flower: Golf star but Sunflower and killing things drops sun from killed thing
All Sunflowers have less health and emit a Self and Support Heal Aura
Cactus: 2-round burst with major zoom
Fire Cactus: 3-round burst
Power Cactus: has a charge-up weapon the multiplies your damage output by each charge level (1, 2, 3)
Future Cactus: Camo Ranger but no meter and cactus
Camo Cactus: Worse version of Agent Pea
Ice Cactus: One Powerful shot that insta-freezes hurt opponents
Jade Cactus: 3-round burst with delayed splash damage, shots can fling you
Bandit Cactus: base game law pea but with auto-fire and less damage
Mystic Cactus: One Powerful shot
Petrified cactus: 3-round burst with weak manual detonation and major recoil; go in with infinite ammo to spam
All cacti have less health
Imp: Epic Rapid Fire SMG with less damage
Lil' Drake: Fire Damage SMG with major bullet drop
Pylon Imp: less ammo but splash is delayed and better
S.H.R.Imp: Fact 6: I have more ammo and reload time and reload speed! Facts 1-4 is ingame and fact 5 is in the modding server!
Z7 Imp: GOD v2.0 (solely cause legendary meter), mech has a meter now
Party Imp: Le 420.69 firerate, 69 mag size, and 6.9 damage up close joke variant, also music is the weeb anthem
Scallywag Imp: Removed cause issue
All Mechs can be used with any imp
Captain Deadbeard: 3-shot shotgun/sniper that both do ok damage
Captain Flameface (Toaster Beard): 1-shot shotgun/sniper that both do major fire damage
Captain Sharkbite: 8-shot long range shotgun and an 8-shot spam sniper
Captain Cannon: Manual detonation is weaker, direct hits do major damage
Captain Partyman: Average fortnite player
Captain Squawk: Weak shotgun that can be used to quadruple sniper mag size, sniper shoots 10 bullets that do 8.6 toxic damage each
Junkasaurus Green: Does Toxic Damage
Junkasaurus Red: Does Fire Damage
Junkasaurus Blue: Does Ice Damage
Junkasaurus Yellow: has a legendary meter
Zomboss Cat Pink: Has less health and no other gimmick due to issue
Zomboss Cat Blue: Does Ice Damage
Zomboss Cat Green: Does Toxic Damage
Zomboss Cat Purple: Does fire damage and has a legendary meter
Browncoat and Weed: Both do 30 melee and have 100 health max, applies to AI
Goat: Now Fully Playable
Delivery Goat: Now Fully Playable and has same primary type as delivery chomper
Laser Goat: Now Fully Playable
Upcoming Content:
Rose: Electric Variant
Druid Rose: Faster but less toxic damage, has a legendary meter that boosts speed
Frost Rose: Shots grow in power as you run out of ammo more
Fire Rose: Does Major fire damage and fire damage is tripled
Party Rose: Not yet decided
Nec'Rose: Not yet decided
Renegade Imp and Wolf Mech: Gonna be playable
Citron: Does major damage up close, has a special ability that can PULL zombies up close to do damage, damage from range is 0-1, zombies can still attack in the GRABBED state (replaced shield with grabber ability)
Frozen Citron: Undecided
Electro Citron: Baller But more annoying
Party Citron: Undecided but I have an idea of what the gimmick might be
Iron Citron: Weaker infinity giant but has meter
Toxic Citron: Shotgun type primary