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RoN Custom Maps

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Sourc3Filmmaker

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About this mod

Now compatible with Unreal Engine 5.3.2!

Building on the previous Covered Bones / Bare Bones / Streamer Bones, the new Community Mapping Framework provides mappers an easy to use template for many C++ assets from the game.

Requirements
Permissions and credits
Changelogs
EULA:
DISCLAIMER! This is an UNOFFICIAL template made by the RoN Custom Maps community and is a composited joint effort of datamined assets and resynthesised code from the game.

Void Interactive is not affiliated with this template and will not be responsible for any copyright infringement or violation of the DMCA from any published work containing other assets than what's present in Ready Or Not.

Void Interactive also reserves the right to disassociate from any work sourcing from this template. Assets presented in this template (apart from third party plugins) are to be assumed intellectual property of Void Interactive and SHALL NOT be used in any other published game title without special permission.
By downloading and/or using this template you formally agree to the EULA.

Now Compatible With UE 5.3.2 and The Ready or Not Home Invasion DLC!

The new Ready Or Not Community Mapping Framework has improved upon the previous excellent work from Streamer Bones / Covered Bones / Barebones. The new framework has been streamlined, updated, and tested to provide mappers with an easy to use template to build their own maps leveraging many Ready or Not native C++ classes.

Features include:

- Enhanced AI Spawning
- Enhanced Door Spawns
- Cover Generation
- Custom Objectives
- Updated QSM Support
- Updated Breakable Glass
- ModLevelData / Mission Select Screens
- Spawnable Bystander Skeletal Meshes
- A Complete Asset Palette for Use With RoN Cooked Assets
- UE5 Specific Tools

An absolute huge thank you for everyone involved in getting us back to mapping:

- KITT - An absolute hero answering the call and vital in generating a functional UE5 project.
- RareKiwi - The legend responsible for expanding upon KITTs work and a Blueprint Wizard.
- Delta - Testing and Documentation Extraordinaire.
- StenTheAwesome - Some asshole.
- Reap - The OG Wizard without whom any of this would be possible.
- TheRealSourc3 - The OG Template Maker and Tester.
- ZackBower, killowatt, QuantumNuke & Hunter - VOID Interactive Angels.



If you are just starting out check out the Getting Started with Ready or Not Mapping in UE5

If you already have a map made in UE4 check out the UE4 to UE5 Migration Guide

You can find plenty more resources to learn about mapping for Ready or Not at the Unofficial Modding Guide.

And Join the RoN Custom Maps Discord!