File information

Last updated

Original upload

Created by

aerostatic

Uploaded by

aerostaticxx

Virus scan

Some manually verified files

Tags for this mod

About this mod

Remaster of Red Library Offices from SWAT 4.

Permissions and credits
Changelogs
Just after 1400 this afternoon, multiple gunmen stormed the offices at the Wainwright Mill Center building. They shot their way through several of the businesses, until getting pinned down by patrol in one of the offices.

This started with an attempted bank robbery at the Community Savings and Loan. However, the suspects tripped the alarms early in their attempt, alerting both the bank's security and local police. Instead of attempting to flee, they seem to have tried to continue to break into the bank, but were foiled by the vault security.
When confronted by security, the suspects shot two of them, and then fled. After a brief vehicle pursuit with patrol officers, the gunmen crashed into the offices at Wainwright Mill Center and took refuge in the Red Library office. Patrol pulled back and established a perimeter.

Red Library is a software company, specializing in data storage. Its employees often work on Saturdays, and so we suspect that that was the first unlocked office the gunmen found. Unfortunately, that also means the office was occupied when they went in.

Negotiators have been talking with them since about 1530. Overall estimation is that while these guys are heavily armed, they don't really know what they are doing. So far, the suspects have demanded an escape route and five million dollars, in exchange for their ''multiple prisoners''. Negotiators have managed to get four hostages freed, in exchange for gas masks and armored vests. The freed hostages can't give us an accurate count of employees, since no one knows how many employees were working today. The recent spate of gunfire means it's time to go in and rescue the rest of the hostages.

Remaster of Red Library Offices from SWAT 4
- Music and ambient sounds from SWAT 4.
- Upscaled textures from SWAT 4.
- Full AI pathing support.
- Selectable spawn points
- Random AI Spawns, faithful to original spawn locations.
- Press M when playing to access the map layout when in level.
Please note that as with all custom maps, first time loads will take a while. Please be patient. I recommend to always run the map in SP before trying MP to minimize load times.

Known Issues:
- AI Bad Pathing/over-extension when asked to clear Lobby area and 2rd floor hallways.
- Low FPS in certain areas

Credits to BurritoBandito and the Mapping Discord crew for support.

Corresponding game assets belong to VOID interactive and Sierra/Activision.
Credits to Eric Brosius for the banging S4 OST