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0010200303

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Ich13

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About this mod

This mod makes the AI even harder

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Information:

This mod improves the experience in encounters with enemies by making them even harder.
Max Enemies increased from 10 to maximum to compensate. 

List of Changes:

HRMaxRoamers: 2 -> 4More roamers on hostage rescue
UnalertedSightRange: 3000 -> 5000      Max range suspects can spot swat when unaledted
AlertedSightRange: 6000 -> 8000   Max range suspects can spot swat when alerted
UnalertedPerceptionHalfAngle: 90 -> 120     More vision for suspects
AlertedPerceptionHalfAngle: 160 -> 180       Even more vision when alerted
MaxSuspects: 10 -> 40      Always max number of suspects on each map
MaxRoamers: 1 -> 4    More roamers
SuspectAccuracy: 1.5 -> 1.0     More accuracy for suspects
SuspectTimeWithWeaponUpBeforeFiring: 0.2 -> 0.1  Suspects draw weapons faster
SuspectTrackLastKnownPositionTime: 30.0 -> 60.0    How long a suspect remembers where the swats entered
RequiredTimeSpentOnTarget: 0.3 -> 0.15     Suspects shoot faster when they spot a swat
SuspectMoraleMediumReload: 0.5 -> 0.35
SuspectMoraleLowReload: 0.3 -> 0.2
BeanbagStunDuration: 3.0 -> 2.0    Decreased how long suspects get stunned from grenades
MinMorale: 0.34 -> 0.5     Increase minimal morale
MaxTraps: 3 -> 6       Increase maximum number of traps
MaxLockedDoorsPercentage: 0.225 -> 0.35 More locked doors upon entry
SuspectChanceToSpawnWithNoWeapon: 0.2 -> 0.15 More suspects spawn with weapons
SuspectAccuracyLostPerMeter: 0.01 -> 0.005
SuspectAccuracyLostPerMeterSecond: 0.1 -> 0.05
SwatAccuracyLostPerMeter: 0.0 -> 0.01


Credits:

- The creator of QuickBMS.
- The creator of the Unoffical Modding Guide.

Installation:

1. Download the file.
2. Copy pakchunk0-WindowsNoEditor_0_P.pak and move it to another folder.
3. Extract the file to ...\Ready Or Not\ReadyOrNot\Content\Paks.
4. Have fun playing the game.