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Changelogs
Version 1.1
Updated for v1.0 game version
After the latest updates, many users were no longer able to modify the AI using AI Mod based on quickbms.
The problem was very simple to solve. (Edit "repack.bat" and "extract.bat" with Notepad++ changing "%curr%pakchunk0-WindowsNoEditor_0_P.pak" "%curr%pakchunk0-WindowsNoEditor.pak" with right file to edit and using AI Mod 2.0)
So only now I decided to upload my own version of quickbms so that everyone can use it. (sorry for late)
All credits go to the original creators, I just made an update to make it work on the current version of the game
How use: -Put "quickbms" inside C:\ or in other memory unit. (not put inside a long path; may dont work; recommended in the same memory unit as the game)
-Put "pakchunk0-WindowsNoEditor_0_P.pak" "pakchunk0-WindowsNoEditor.pak" (that is inside "...\Ready Or Not\ReadyOrNot\Content\Paks") into "quickbms\ronmod aimod2"
-Click "extract.bat". In this way "AILevelData.ini" will be extracted inside "quickbms\ronmod aimod2\sources\ReadyOrNot\Config"
-Edit what you want into "AILevelData.ini" or replace it with a modded one
-Click "repack.bat" to repack "AILevelData.ini" inside .pak file and wait for the process to complete, even like 5 minutes.
-Put "pakchunk0-WindowsNoEditor_0_P.pak" "pakchunk0-WindowsNoEditor.pak" back into directory ("...\Ready Or Not\ReadyOrNot\Content\Paks")
-Enjoy
Note: -With with future updates game file to edit can change. Simply change file reference inside repack.bat and extract.bat -I don't know if this tool will work with game updates in the future
Mods suggestions: -AILevelData by Nikolay97 My AI mod to make terrorist like human about rate of fire, aim, time reaction, and are 22 in quantity for more action