maxes out suspect and civilian count on all levels except for sullivan's slope and school resulting in pure chaos
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shoutout https://ron.recursiveprojects.cloud/AI_Mod idk who made it
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Changelogs
Version 1.3
fix (added more civilians)
Version 1.2
release
Version 1.1
test ver (increased count per zone)
Version 1.0
test ver
drastically increased suspect (and civilian) count on all levels (sullivan's slope and school not included)
overall suspect count is not consistent however you can expect at least 20 suspects
suspect count is mostly tied to map size, e.g. valley of the dolls = 50 suspects & civs, gas station = 20 suspects & civs