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Author notes
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File credits
M4A1 Model - BattleState Games, Tirvallo M4A1 Textures - Tirvallo Magazine - Parallax Game Studios
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Changelogs
Version 2.3
Added 4 new magazine options, further fine tuning of weapon handling, added picatinny rail on underside of handguard and converted all attachments to picatinny variants so the mod plays nice with current and future attachment mods, added thumb break grip for vertical foregrip, added KAC trigger guard to alleviate trigger finger clipping, added proper markings to handguard, increased occlusion brightness on high pressure/steel components, lowered glossiness on panel dimples
Version 2.2
Adjusted viewmodel location similar to Gunfighter mod, lessened sight misalignment when moving gun
Version 2.1
Fixed floating rear sight when folded, increased rear sight aperture size to better fit CQB nature of the game, overhauled recoil and weapon handling, added support for Attachment Expansion magazine and over-barrel options
This mod adds my custom M4A1 build to replace the ARWC in-game. The CQBR "Blacktail" is a build that is based off of the CQBR Block I carbine, from a bygone war, with numerous modifications made to the officer's preference. Features include functional iron sights, Attachment Expansion integration, and some personal improvements to the weapon handling.
Parts used are as follows: Colt lower receiver with UID, Colt upper receiver with AF markings, KAC URX 3.1 handguard with side panels, 10.2" barrel, MK12 gas block, KAC QDC flash hider, Geissele Airborne Charging Handle, Magpul MOE pistol grip, KAC Micro iron sights, Strike Industries ARE buffer tube, Vltor EMOD stock, Lancer L5AWM magazine
Installation
Extract and drop the mod file (.pak) into:
*SteamLibrary*\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks
F.A.Q.
Q: What is "Blacktail"?
A: It's just one of many monikers I gave my gun builds in order to help me remember them.
Q: Are the iron sights actually functional?
A: Yes. They will shoot slightly high at very close range (height over bore), but will shoot straight as far as I could tell. Do note that the mod is designed to be used with optics; the iron sights are a nice little gimmick and not much else.
Q: Are you taking requests/commissions?
A: No. I will only entertain requests that would potentially improve any of the mods I've currently released.