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FEAR2105

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FEAR2105

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About this mod

Gameplay overhaul of these aspects: behavior and reflex (SWAT, Suspects and Civilians), Ammunition Damage, Penetration and Spall.

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I came back to play both DLCs and I did update my mod for public use.

** Dismemberment is Back again and True Real is now functional ** Make sure you use it with True Real AI, it will make the game much much harder.

This mod changes some aspects of the game to make it as realistic as possible considering it's a game and should be fun to play.

Features List:

#1 Suspects:
Suspects behavior and reflexes are more human like and better respond to situation they are at.
Suspects act and react differently on each level.
Suspects of each type have different behavior and skill. (Examples are: Junkies, Military veterans, Drug dealers, Agents and etc...)
Suspects are stronger together (be careful) and seek cover more if they have time.
Suspects no longer Aimbot in distance or while moving running.
Trained suspects still are highly dangerous in close. (I know that a military veteran won't miss his shots under 10 meters so no to lowering aims even more)
Suspects are very dangerous when holding hard corners, so take tactical approaches or Die. (Bot SWAT officers can die to this too depends on their awareness of suspect heard or seen or not)

#2 SWAT:
SWAT officers have human like reflex and behavior but the ones who train daily not some normal people.
Cone of vision corrected to Real person vision.
SWAT tactics have true impact on suspects and civilians.

#3 Maps:
Three variants available to use (you must pick only one):

Realistic AI:
Same as vanilla with changed behaviors which I already mentioned plus enemies can place traps on some maps (traps are flashbangs and alarms except for the maps which had explosive traps in them still have them same as vanilla)

Roamer AI:
Everything Realistic AI version contains plus suspects have the CHOICE to roam the map. (Tactical approach needed to clear - Specially big maps - and don't forget to bring lots of wedges or always watch your back)

True Real AI: (Recommended and should be used with my Dismemberment ammo which is repacked with)
HP values are same for everyone and Everyone can Die in an instant (Armors matter in this case), reaction times are the most realistic, enemies are more aware and will divide into roaming and camping groups (Extremely tactical approach needed to clear - You need everything you got with 100% focus to do perfect levels)

4# Ammunition:
Ammunition stats modified and High caliber weapons are extremely dangerous now for you, your team and everyone else, if they hit one spot a few times (for example: Face, one hand or one arm and etc...) they will cause dismemberment of that part.
All ammunition spalls completely overhauled.

5# Armor:
Armors changed a bit to make gameplay more realistic and enjoyable.
Kevlar is Grade 4 with changed protection.
Ceramic durability buffed just a little.
Steel has full durability at start and very low chance of spall instead of vanilla 100%.

Extra details:

Realistic Ammo contains changes of ammunition and armor.

If you want to play with Dismemberment Ammo but not want to game get so Hard because of it, use new Lower SWAT Gore variants which reduces chance of SWAT and Player getting dismembered by gunshots (still can happen).

*Outdated and Removed* Realistic SWAT contains only changes for cone of vision and hearing range of SWAT Officers.

Reference for Levels difficulty based on enemy behaviors ONLY (not number of suspects or size or else - keep in mind maps have their own behavior stats)

Easy:
(Entry level of segment) Twisted Nerve, Thank You Come Again, 23 Megabytes a Second, Carriers of the Vine (Hardest this segment)
DLC\ Dorms

Medium:
(Entry level of segment) The Spider, Ends of the Earth, The Elephant, Greased Palms, Rust Belt, Buy Cheap Buy Twice (Hardest this segment)
DLC\ Mirage at Sea, Narcos, Lawmaker, 3 Letter Triad, Leviathan (Hardest in DLCs)

Hard:
(Entry level of segment) Sinuous Trail, Neon Tomb, Relapse, A Lethal Obsession, IDES of March, Valley of the Dolls, Sins of the Father, Hide and Seek (Hardest this segment)



Installation Guide:

Pick one of the main versions and unpack it into your "Ready Or Not\ReadyOrNot\Content\Paks" Folder.


Compatibility:

Gunfighter Gameplay Overhaul mod is compatible with my mod And I'm Using it Myself. Make sure to use individual modular gunfighter mods and only not use Gunfighter Ballistics mod and obviously nor Gunfighter AIO.

Any mods that change AI are not compatible with My Three AI variants.

Any mods that change Armor or Ammo behavior are not compatible with My Dismemberment Ammo.

Cosmetic mods are compatible, like Remastered Vests and etc.