Maxes out suspects in each vanilla map. No change to reaction speed or behaviour.
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Update 04/07/24: Added a 2nd file which buffs the AI somewhat as even with 80 enemies it was still very doable solo or with 1 other coop player for most maps. They react faster, shoot more accurately and detect you further away. ONLY USE ONE, NOT BOTH FILES.
This mod maxes out suspects in each of the vanilla maps. It also ensures there are a few sneaky melee suspects and some flankers/roamers. There are a lot of these mods already out there but most change other things like health, behaviour, traps etc, or don't fully max out the spawns. This keeps everything vanilla aside from the number of enemies.
This won't work for a lot of custom maps as custom map makers have unfortunately decided to use a 3rd party tool to manage their spawns, and the base game ai pak doesn't seem to affect them. I find this really frustrating because 10 guys on a huge map is not very difficult and makes beautifully designed custom maps very easy and boring with no replay value. If anyone finds a way to modify this please let me know in the comments as I would love to increase their suspect count like we used to pre 1.0.
To install, copy the pak file to Steam\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks
Made with the RoN mod generator found here: https://ron.recursiveprojects.cloud/AI_Mod It is super easy to use and I am just uploading this mod here for people who cant be bothered to set up their own.