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pngun

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pngun

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About this mod

Makes the game use UE5 Panini Projection to show high field of view

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To install close ready or not and add these lines in C:\Users\user\AppData\Local\ReadyOrNot\Saved\Config\Windows\Engine.ini
[/Script/Engine.RendererSettings]
r.upscale.panini.d=0.55
r.upscale.panini.s=0
r.upscale.panini.screenfit=1


This are values i recommend for 120 fov,  you can change them around to find out what suits you best.
You can change them in in game menu console if you're the host, the commands will be the same expect no '=' symbol
r.upscale.panini.d 0.55

Keep in mind high .d values will make the center of the screen more blurry so you might want to use higher resolution scaling in game graphics settings

If you want to know more about UE4 Panini Projection feature check this out
https://dev.epicgames.com/documentation/en-us/unreal-engine/panini-projection-in-unreal-engine

I also highly recommend trying to play with no fog, just add this line under those 3
r.Fog=0

You can change this value in in game menu console if you're the host, the command will look like this
r.Fog 0

You can change FOV to more than 120 or less than 80 in GameUserSettings.ini file in the same path, find the string FieldOfView=
However it will reset once you click apply in game settings so i recommend to change FOV with in game menu console if you're the host
fov 140

You can change general render distance and lights render distance in Engine.ini file in the same section, just play around with these commands
r.ViewDistanceScale=1.5
r.LightMaxDrawDistanceScale=1.5


Or you can change it from in game menu console if you're the host
r.ViewDistanceScale 1.5
r.LightMaxDrawDistanceScale 1.5


Greater distance scalings might reduce performance

This might increase performance but will make the game uglier
r.ReflectionEnvironment 0

If you want to play around with more commands check this out
https://framedsc.com/GeneralGuides/ue5_commands.htm

This is not related to the visuals but still wanted to write it here
stat ai

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